Integrate buildin FS prefab visualization #108
StjerneIdioten
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Ideas & Feature Requests
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Would this also work for visualizing wheel configs? I think that would be a welcome addition, because currently you can only verify that configuration in-game. |
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Describe the solution you'd like
A system where you can add premade components (i3d) from the fs $data directly in your blendfile to visualize the final model.
Describe alternatives you've considered
Either importing the i3d and have it directly as a normal object or in a different scene. And maybe keep a reference to the i3d file so it can just be linked on export without converting it back to i3d, since that ressource is already available.
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