-
Notifications
You must be signed in to change notification settings - Fork 47
/
Copy pathmapfixes_bhop.txt
61 lines (46 loc) · 3.83 KB
/
mapfixes_bhop.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
uncategorized:
11117945983 - Drewfc was being uncool - edited some stages
11117959400 - Leaf Beach - remake
11419832052 - Bluebeat v2 - fixed stages that played bad
11416396856 - Yonkoma - Moved start to SJ's start zone (after climb room), fixed/updated some stages
10573377465 (in scriptfinder_mapsa1 on windows) | Name: Nedone | Creator/s: fodback - is this a map fix?
137778156966167 - :3 - fixed ladders
upload but don't add:
10050550205 - Yonder (MOVING PLATFORM FIX AVAILABLE) - Trigger skip near lake is no longer possible.
tested, pending upload & schedule:
submitted unreleased fixes:
uploaded, wipe:
tested, pending upload & wipe:
uploaded fixes (manual time deletion, list times needing deletion):
15076161355 - Strayff - changed Water to Trigger1 to stop boosting on reset. remove up to #7 auto (leo), scroll wr, hsw wr, wo wr, ao wr. just found so times may change
17713127460 - Aura - Main Auto hand-delete top 3 - Fixed a faste skip + better zoning
submitted fixes (wipe times):
uploaded fixes, ready for manual time deletion:
17718806462 - Bubblegum (hand-delete offending Main Faste) - Fixed Faste OOB surf
17718596309 - Woods (hand-delete offending Main Faste + Main Auto using skips) - Fixed several faste skips + an autohop skip
139989915040224 - No Lost (top 3 faste) also fixed possible auto oob
71340039648874 - Woods - oob fix
tested, pending upload:
17718271683 - Translucidity v2 (hand-delete offending Main Faste) - Added more invisible walls to prevent OOB bugs
108302825888247 - Crypt (hand-delete offending Main Faste) Removed slopes in the start area to prevent bounces - Fixed by h_k
115464482326606 - Ares - Fix trigger overlap - delete offending times - Roblox_Leo2510
105138001145681 - Solitude (hand-delete offending Main Auto + any possible Faste) - Extended a trigger to prevent skipping a large portion of the map
84606010438989 - Zyper (hand-delete offending Main Faste) - Fixed extended clips that allowed skipping entire map
submitted fixes (manual time deletion, list times needing deletion):
submitted fixes (no wipe):
6420411884 - Calm Down - added tomatox to creatorname - copylocked
10298870923 - Hello - added Justyn1 to creatorname - copylocked
add map data:
tested, pending upload & add map data:
submitted fixes need add map data:
rejected fixes, additional fix notes:
10060990749 - Synced V2 (COPYLOCKED) - Fixed RNG jump next to ladder (moved rock blocks up 0.2 studs) - This map loads a script with require in the lighting script.
11750977271 - Alley - End compatible with new physics + spawn fixed - There's a weird part in the middle of the start zone that you bump into
11117971522 - Colossus - remake - going through the teleport spawns you in the wall, check spawns (9th spawn does not exist, other issues)
11750867663 - Dust - End used to clip through last block - Change is too small for a time wipe
10057239529 - FrozenRuins - Trigger skip after bounce pad no longer possible. - This trigger skip does not detract from the map in my opinion. May need to have a vote to see what people think.
3889303022 bhop-fus - fixed lighting problems on first stage - still suffers from sliding on spawns
14311240482 - High segdaB - The physics bug as described in map_issues.txt does not appear to be happening anymore. Fixed impossible jump towards the end - brah this map sucks I'm deleting it
13118097070 - Y - Re-port using import plugin. Scaled up. - excuse me the boosters aren't supposed to give horizontal boost
16042545662 - deep chicago night (fix: polyrhythm) - end ramp converted to a Surf to prevent speed loss - this should be fixed in the physics, not like this - same opinion as before, this is a workaround and not a root cause and makes the map worse for casual players
16503936411 - Questionable Trials - Fixed being able to do a difficult jump around teleport - script loaders are not allowed, use a Script with RunContext set to Client