diff --git a/fgd/point/vgui/vgui_text_display.fgd b/fgd/point/vgui/vgui_text_display.fgd index 4a31d30f..75899bc7 100644 --- a/fgd/point/vgui/vgui_text_display.fgd +++ b/fgd/point/vgui/vgui_text_display.fgd @@ -2,7 +2,8 @@ appliesto(MBase) studioprop("models/editor/vgui_arrows.mdl") sphere(textsize) - worldtext() // If there's actually a game branch with mapbase + csgo... + // Causes rotation doubling and doesn't match up with the ingame appearance + // worldtext() = vgui_text_display: "Displays a VGUI text label oriented in the world. Can be considered Mapbase's equivalent of point_worldtext. The panel itself can be displayed with the 'r_vguitext_bg' cvar." [ spawnflags(flags) =