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CreatureOverlay.h
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#if !defined(AFX_CREATUREOVERLAY_H__1D2FC922_89E8_473B_A9A6_F105E4B60E8E__INCLUDED_)
#define AFX_CREATUREOVERLAY_H__1D2FC922_89E8_473B_A9A6_F105E4B60E8E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// CreatureOverlay.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CCreatureOverlay dialog
class CCreatureOverlay : public CDialog
{
// Construction
public:
CCreatureOverlay(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CCreatureOverlay)
enum { IDD = IDD_CREATUREOVR };
CString m_bamres;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CCreatureOverlay)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CToolTipCtrl m_tooltip;
int m_itemcount;
int m_curritem;
void ResetCombo();
// Generated message map functions
//{{AFX_MSG(CCreatureOverlay)
virtual BOOL OnInitDialog();
afx_msg void OnBrowse();
afx_msg void OnClear();
afx_msg void OnKillfocusOverlaypicker();
afx_msg void OnSelchangeOverlaypicker();
afx_msg void OnDefaultKillfocus();
afx_msg void OnKillfocusBam();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CREATUREOVERLAY_H__1D2FC922_89E8_473B_A9A6_F105E4B60E8E__INCLUDED_)