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GameEdit.h
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#if !defined(AFX_GAMEEDIT_H__4D7C0663_22AE_4A5C_AC79_31D7E9CE7A33__INCLUDED_)
#define AFX_GAMEEDIT_H__4D7C0663_22AE_4A5C_AC79_31D7E9CE7A33__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// GameEdit.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CGameEdit dialog
class CGameEdit : public CDialog
{
// Construction
public:
CGameEdit(CWnd* pParent = NULL); // standard constructor
void NewGame();
// Dialog Data
//{{AFX_DATA(CGameEdit)
enum { IDD = IDD_GAMEEDIT };
CComboBox m_creaturenum_control;
CComboBox m_facepicker;
CComboBox m_familiarpicker;
CComboBox m_journalpicker;
CComboBox m_dvarpicker;
CComboBox m_variablepicker;
CComboBox m_npcpicker;
CString m_original;
CString m_revision;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGameEdit)
public:
virtual BOOL PreTranslateMessage(MSG* pMsg);
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
CToolTipCtrl m_tooltip;
CString filepath;
void RefreshDialogPartial();
void RefreshDialog();
void SaveGame(int save);
int GetActualPosition(CComboBox &cb);
void DeleteVariable(int pos);
void DeleteVariable2(int pos);
// Generated message map functions
//{{AFX_MSG(CGameEdit)
afx_msg void OnLoad();
afx_msg void OnLoadex();
afx_msg void OnSaveas();
virtual BOOL OnInitDialog();
afx_msg void OnNew();
afx_msg void OnKillfocusNpcpicker();
afx_msg void OnSelchangeNpcpicker();
afx_msg void OnKillfocusArea();
afx_msg void OnKillfocusCreres();
afx_msg void OnKillfocusXpos();
afx_msg void OnKillfocusYpos();
afx_msg void OnBrowse1();
afx_msg void OnBrowse2();
afx_msg void OnAddnpc();
afx_msg void OnDelnpc();
afx_msg void OnKillfocusVariablepicker();
afx_msg void OnSelchangeVariablepicker();
afx_msg void OnKillfocusValue();
afx_msg void OnDelvar();
afx_msg void OnAddvar();
afx_msg void OnKillfocusVariablepicker2();
afx_msg void OnSelchangeVariablepicker2();
afx_msg void OnKillfocusValue2();
afx_msg void OnDelvar2();
afx_msg void OnAddvar2();
afx_msg void OnKillfocusFamiliarpicker();
afx_msg void OnSelchangeFamiliarpicker();
afx_msg void OnKillfocusFamiliar();
afx_msg void OnKillfocusJournalpicker();
afx_msg void OnSelchangeJournalpicker();
afx_msg void OnKillfocusStrref();
afx_msg void OnAddjournal();
afx_msg void OnDeljournal();
afx_msg void OnJoinable();
afx_msg void OnParty();
afx_msg void OnVariables();
afx_msg void OnDvar();
afx_msg void OnJournal();
afx_msg void OnKillfocusVarname();
afx_msg void OnKillfocusVarname2();
afx_msg void OnKillfocusFace();
afx_msg void OnKillfocusChapter();
afx_msg void OnKillfocusTime();
afx_msg void OnKillfocusSection();
afx_msg void OnCheck();
afx_msg void OnEdit();
afx_msg void OnKillfocusCreaturenum();
afx_msg void OnSave();
afx_msg void OnEditlink();
afx_msg void OnEdit2();
afx_msg void OnEditlink2();
afx_msg void OnGeneral();
afx_msg void OnPCData();
afx_msg void OnEditblock2();
afx_msg void OnFix();
virtual void OnCancel();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_GAMEEDIT_H__4D7C0663_22AE_4A5C_AC79_31D7E9CE7A33__INCLUDED_)