diff --git a/CHANGELOG.md b/CHANGELOG.md
index 55aa92483..6c62620da 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -6,7 +6,9 @@ If a change is missing, it is likely simple or was forgotten about when this log
Feel free to PR corrections to this file.
-## [Unreleased][Unreleased]
+
+
+## [0.5.3][0.5.3]
### Known-Issues
- [Possibly fixed: See #168](https://github.com/TownyAdvanced/FlagWar/pull/168) — Impossible to attack plots that have
@@ -359,7 +361,8 @@ Scale to 2, use "Bankers' Rounding" (HALF_EVEN)
-[Unreleased]: https://github.com/TownyAdvanced/FlagWar/compare/0.5.2...HEAD
+[Unreleased]: https://github.com/TownyAdvanced/FlagWar/compare/0.5.3...HEAD
+[0.5.3]: https://github.com/TownyAdvanced/FlagWar/compare/0.5.2...0.5.3
[0.5.2]: https://github.com/TownyAdvanced/FlagWar/compare/0.5.1b...0.5.2
[0.5.1]: https://github.com/TownyAdvanced/FlagWar/compare/0.5.0...0.5.1b
[0.5.0]: https://github.com/TownyAdvanced/FlagWar/compare/0.4.0...0.5.0
diff --git a/README.md b/README.md
index 13432a6a3..cf1d70f8e 100644
--- a/README.md
+++ b/README.md
@@ -82,6 +82,7 @@ Administrator Resources
| FlagWar Release | 📅 Released On | Requirements |
| :-------------: | :--------------: | :-------------------------------------------------------------------------: |
+| [v0.5.3][0.5.3] | October 27, 2021 | Towny (_0.97.3.0_+), Bukkit API-based* server (_1.17.1_, _1.8.2_, _1.19.2_) |
| [v0.5.2][0.5.2] | October 27, 2021 | Towny (_0.97.3.0_+), Bukkit API-based* server (_1.16.5_, _1.17.1_) |
| [v0.5.1][0.5.1] | August 12, 2021 | Towny (_0.97.2.0 - 0.97.2.14_), Bukkit API-based* server (_1.16.5_, _1.17.1_) |
| _Pre-History_ | _2011 - 2021_ | Deprecated & Removed in Towny versions 0.97.0.0 and 0.97.1.0, respectively. |
@@ -89,6 +90,7 @@ Administrator Resources
> FlagWar has adopted the use of Paper as an API provider. Spigot should however still be viable. Please
> submit a ticket if you experience any issues.
+[0.5.3]: https://github.com/TownyAdvanced/FlagWar/releases/tag/0.5.3 "FlagWar Release 0.5.3"
[0.5.2]: https://github.com/TownyAdvanced/FlagWar/releases/tag/0.5.2 "FlagWar Release 0.5.2"
[0.5.1]: https://github.com/TownyAdvanced/FlagWar/releases/tag/0.5.1b "FlagWar Release 0.5.1b"
@@ -96,7 +98,7 @@ Administrator Resources
-All Release builds and Development builds have been made available here on GitHub's [Releases][releases] page.
+All Release builds and most Development builds have been made available here on GitHub's [Releases][releases] page.
We encourage server admins to "watch" FlagWar on GitHub in order to receive update notifications.
Just click the watch button in the upper right and select "Releases Only".
diff --git a/docs/issue84.md b/docs/issue84.md
deleted file mode 100644
index b94cc4484..000000000
--- a/docs/issue84.md
+++ /dev/null
@@ -1,43 +0,0 @@
-# Working Doc: Issue 84
-
-
-## Impossible to attack a plot that has blocks placed at world build-height limit.
-
-- [GitHub](https://github.com/TownyAdvanced/FlagWar/issues/84)
-
-### Summary
-
-If an attacking player is attempting to flag a plot, and a ceiling exists
-above the flag location, the flag will not be placeable. Some defending
-players will take advantage of this fact by placing a plot-wide ceiling
-at a world's maximum build height.
-
-This issue also extends to worlds with natural ceilings such as worlds
-using the default Nether generator settings.
-
-This issue stems from design decisions as old as the general-audience
-release of the game. As such, this issue is a natural bug. It is also
-classified as a blocker for future official FlagWar releases due to its
-exploit-ability.
-
-### Proposed Solution
-
-This issue should be easily addressed by applying a few hard-coded rules
-to when and where a war-flag may be placed.
-
-- [x] Allow placing flags under ceilings. (Required)
- - [x] Traditional check: In a world without a natural ceiling, and the highest block is within 5 meters of max height.
- - [x] Add a basic height check:
- - [x] (submersion) checks for if a flag base has a liquid up to 4 meters above it
- - [x] (general space) check same vertical space for any non-empty, non-liquid blocks
- - [x] Add sea-level (minus depth) check
- - Flag base must be at or above a world's sea-level, minus modifier.
- - Default modifier: 12 meters
-
-- [x] Rework Coordinate Broadcasting
-
- - [ ] ~~Specific Audience Options (_Config_)~~
- - This specific plan was scrapped.
- - [x] Location Accuracy (_Config_)
- - towny (_Towny Coord, default_)
- - precise (_Minecraft's X,Y,Z_)
diff --git a/jitpack.yml b/jitpack.yml
index 903e87ef3..e4db44d37 100644
--- a/jitpack.yml
+++ b/jitpack.yml
@@ -4,7 +4,7 @@
before_install:
- source "$HOME/.sdkman/bin/sdkman-init.sh"
- sdk update
- - sdk install java 17.0.3-ms
- - sdk use java 17.0.3-ms
+ - sdk install java 17.0.4.1-tem
+ - sdk use java 17.0.4.1-tem
- sdk install maven 3.8.6
- sdk use maven 3.8.6
diff --git a/pom.xml b/pom.xml
index 52a3aa22b..ca727a0e1 100644
--- a/pom.xml
+++ b/pom.xml
@@ -7,12 +7,12 @@
io.github.townyadvanced.flagwar
FlagWar
jar
- 0.5.3-SNAPSHOT
+ 0.5.3
An OG war system for TownyAdvanced. Celebrating a decade of Flag-based Towny Warfare.
16
- 1.16
+ 1.17
UTF-8