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Copy pathSingleLinkList.h
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SingleLinkList.h
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#pragma once
#include<functional>
/// A Dynamic size Container.
template<typename T>
class LinkList
{
struct Node { T data; Node *next; } *head;
public:
LinkList() : head(NULL) {}
~LinkList() { clear(); }
Node* get() const { return head; }
void operator=(const LinkList<T> &obj)
{
clear();
this->head = obj.head;
}
void clear() { delete head; head = NULL; }
bool isEmpty() const { return (head == NULL); }
bool insertAtHead(const T& data)
{
try { head = new Node({ data, head }); }
catch (...) { return false; }
return true;
}
bool insertAtEnd(const T& data)
{
if (isEmpty())
return insertAtHead(data);
try
{
Node *temp = head;
while(temp->next)
temp = temp->next;
temp->next = new Node({ data, NULL });
}
catch (...) { return false; }
return true;
}
T deleteFromHead()
{
if (isEmpty()) return T();
T data = head->data;
head = head->next;
return data;
}
T deleteFromEnd()
{
if (isEmpty()) return T();
Node* temp = head;
while (temp->next->next)
temp = temp->next;
T data = temp->next->data;
temp->next = NULL;
return data;
}
void remove(const T& key)
{
if (head->data == key)
head = head->next;
else
{
Node *temp = this->head, *newtemp = NULL;
while (temp->next != NULL && temp->next->data != key)
temp = temp->next;
newtemp = temp;
temp = temp->next;
newtemp->next = temp->next;
}
}
std::size_t size() const
{
std::size_t s = 0;
Node* temp = head;
while (temp) { s++; temp = temp->next; }
return s;
}
void forEach(const std::function<void(T&)> &func)
{
Node* temp = head;
while (temp)
{
func(temp->data);
temp = temp->next;
}
}
Node* search(const T& value)
{
if (isEmpty() || head->data == value) return head;
Node* temp = head;
while (temp)
{
if (temp->data == value)
return temp;
temp = temp->next;
}
return NULL;
}
void reverse()
{
Node* current = head;
Node* prev = NULL, * next = NULL;
while (current) {
next = current->next;
current->next = prev;
prev = current;
current = next;
}
head = prev;
}
};