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Voice chat disabled after leaving server, requiring a restart of the client to restore. #3771
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Also happens sometimes when you leave/crash from a competitive game and rejoin. |
can confirm this, when you have |
I confirmed that I had so many reports from the server that I thought it was something with the server and I had to reinstall everything step by step, the maximum I managed to achieve was 5 maps in rotation without errors in microphone communication and so it crashes for everyone after changing the map and only turning the game off and on helps...eveything started after 25.05.2024 game update. |
Update: turning on "Hear My Own Voice" in audio settings sometimes restores voice chat, albeit in a very distorted manner. The original issue will be edited to account for this, and a video demonstration will be provided here: https://youtu.be/QQar8X7b6CA |
this issue happens on workshop servers for me, everything works fine on official maps. |
don't worry we will get an fix in 4 years like with the fake servers |
This bug happens to me for official maps too. For example only on Vertigo but not other maps. |
The server you play on probably has multiaddonmanager plugin or something that loads workshop content before you join |
I've been told it happens on both vanilla servers and maps, so I'm keeping the title what it is now to be accurate to everyone's experience with the bug so far. |
It even happen when you use workshop for addons such music,sounds,models overall there is an problem with workshop usage |
I bet it won't be fixed even when this issue gets 1000 likes edit: they did some changes but still buggy on my server |
Any news on that problem? |
no, problem still exist and it's almost a month...with is a bit joke |
Valve fix that!! |
Still not fixed. Some players can't hear others after joining a server or after changing maps. Players with this problem have to completely restart the game and join the server again |
This is irrelevant, because the author of this post wrote the exact same problem. |
This issue was posted 27days ago and still after 10gb's of update still waiting for it to be fixed |
This issue is not actually related to map swaps other than simply because they cause a client to disconnect. Steps to reproduce (happens 100% of the time from my testing): |
It's another issue. You should create another seperate post |
No, it isnt. When a map swaps, all clients are disconnected with the reason In addition, if you are using a community server plugin such as MultiAddonManager to load a workshop addon while playing on a Valve map (for custom server assets or whatever), that is the same situation as simply playing on a workshop map. As such, players will still encounter the bug after hearing a player speak and then disconnecting. |
In addition to this, this is because when you leave a workshop map after hearing someone talking your |
I also don't believe this issue is platform dependent (would be great if any linux users could verify) as the bug seems to be coming from platform independent logic. |
This is a much more coherent explanation of what was otherwise a complete enigma to most of us. Should I update my issue again to have this info? |
This is a very strange problem and many people say that old CS2 server builders don't have this problem when using workshop maps, I have the feeling that after some CS2 update some files started to get corrupted on the voice acting workshop maps, I'm new to CS2 and I'm still having this problem and I can't use the workshop maps :/ |
Maybe a full reinstall of the game or server will fix the issue |
that's a big maybe, not really worth a try |
Attempts have been made to overwrite the new server files on both the Linux Debian and Unbuntu operating systems, how long will the server community wait for a FIX?! |
Next summer maybe? I think other people will find a way to fix that since valve is trying to add more useless maps rather than fixing a simple bug that exists for 1month |
At this point, Valve will never fix this bug |
You guys should try using this plugin on your servers. It's been working for mine. |
at the end of the day, it's the community themselves dealt with this, again... |
its breaking in official maps too not only workshops players cant talk.. some who can they sound like robots |
The Poggicek plugin is workin fine |
if we use that yes it works but still breaks after a few maps need to restart server.... but still need to report the problem it shoudnt be up to the community to fix this issues |
I don't know, it's working fine, don't need any restarts |
From my experience, if you only use Workshop maps, the plugin should work consistently. But if your map cycle includes official maps too, the fix might break and you might need to restart server/clients. |
Took them 4month to fix, I think they're having some sort of 4month delay to listen to the community. |
still an issue reopen this |
The bug is fixed ( At least for me ), You probably should test out some stuff to find the exact cause of the bug and open a new issue or Valve developers won't be able to fix the issue without knowing what's causing it |
Nope it still does not work. On my cs2 community server it started happening after i started using workshop maps. People have to restart the game for the voice to work again. Also sometimes people cant hear other people. It's a really strange bug. |
Yeah this issue is still there, I think it came back at some point |
I'm running into this and my current workaround is to use MultiAddonManager to keep a workshop addon loaded at all times. Something seems to go horribly wrong whenever all workshop addons are unmounted as forcing one to always stay loaded will cause the bug with Do note if you use SourceTV, loading this addon will cause your server to hang. |
It's been half a year and still this bug isn't fixed |
Apparently, according to comments on another more recent report, it's still not fixed #3980 (comment) |
Yup, still not fixed. For me its like this: Start server > play default map > Switch to Workshop map > Switch back default maps > Voice stops working. People have to restart the game. |
Your system information
Steam
->Help
->System Information
) in a gist: https://gist.github.com/MonstoBusta/92b2dce9aaaaa1cfd2d7b0a290a59996Please describe your issue in as much detail as possible:
Expected behavior: I can join community servers with voice chat enabled the whole time.
Actual behavior: Voice chat is disabled when a community server changes maps or upon leaving in some cases. This happens even in a completely vanilla server. IDK where to find the relevant logs for this issue since it doesn't crash the game, sorry!
Voice chat can be partially restored while "Hear My Own Voice" is turned on in audio settings. It is crackly, but I believe this is due to loopback having a higher sample rate than voice chat.
Once the issue occurs, the only way to permanently restore voice chat is to restart the game; leaving a server and rejoining does not restore voice chat once it is gone, although voice chat is kept if disconnected using console before map change in some instances.
This bug seems to have been added in the Fire Sale update.
Steps for reproducing this issue:
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