-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
59 lines (45 loc) · 1.22 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
cmake_minimum_required(VERSION 3.26)
project(gengine)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/src")
add_definitions(-DRESOURCES_DIR=\"${CMAKE_CURRENT_SOURCE_DIR}/resources/\")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0")
include_directories(${SRC_DIR}/include)
include_directories(${SRC_DIR}/dsa/include)
include_directories(${SRC_DIR}/common/include)
add_subdirectory(unicode)
find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3-shared)
link_libraries(
SDL3::SDL3
unicode
)
add_library(c-client STATIC
src/client.c
)
add_library(c-server STATIC
src/server.c
)
add_library(dsa STATIC
src/dsa/impl/array_list.c
src/dsa/impl/deque.c
src/dsa/include/hashmap.h
)
add_executable(${PROJECT_NAME}-client
src/game_client.cpp
)
add_executable(${PROJECT_NAME}-server
src/server.c
)
target_compile_definitions(${PROJECT_NAME}-client
PRIVATE RESOURCES_DIR="${CMAKE_CURRENT_SOURCE_DIR}/resources/"
)
target_link_libraries(c-client)
target_link_libraries(c-server
INTERFACE SDL3::SDL3
)
target_link_libraries(${PROJECT_NAME}-client)
target_link_libraries(${PROJECT_NAME}-server
PRIVATE dsa
)