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TargetVectorCode.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0",
"FriendlyName": "TargetVectorCode",
"Description": "C++ Code for Target Vector",
"Category": "Other",
"CreatedBy": "VOIDWARE Prohibited",
"CreatedByURL": "https://github.com/Voidware-Prohibited",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "TargetVectorCode",
"Type": "Runtime",
"LoadingPhase": "Default"
},
{
"Name": "TargetVectorCodeFirearm",
"Type": "Runtime",
"LoadingPhase": "Default"
}
],
"Plugins": [
{
"Name": "GameplayTagsEditor",
"Enabled": true
},
{
"Name": "CommonUI",
"Enabled": true
},
{
"Name": "Synthesis",
"Enabled": true
},
{
"Name": "ALS",
"Enabled": true
},
{
"Name": "ALSXT",
"Enabled": true
},
{
"Name": "TargetVectorEOS",
"Enabled": true
},
{
"Name": "TargetVectorCommonUI",
"Enabled": true
}
]
}