From a2063987e614b6b2657bff00e4e3ac507409988b Mon Sep 17 00:00:00 2001 From: Knoqx <43473765+Quplet@users.noreply.github.com> Date: Thu, 4 Jul 2024 02:43:06 -0400 Subject: [PATCH] fixed grammar in collider_creation_and_insertion.mdx (#109) --- .../user_guides/templates/collider_creation_and_insertion.mdx | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/docs/user_guides/templates/collider_creation_and_insertion.mdx b/docs/user_guides/templates/collider_creation_and_insertion.mdx index daa08f5..f26c5ec 100644 --- a/docs/user_guides/templates/collider_creation_and_insertion.mdx +++ b/docs/user_guides/templates/collider_creation_and_insertion.mdx @@ -78,7 +78,7 @@ rigid-body being affected by collisions. The collider's position will be automat of the rigid-body it is attached to. There are two ways of attaching a collider to a rigid-body. The second way allows you to attach multiple colliders to the same rigid-body: 1. Attach the `Collider` to the same entity as the `RigidBody`. -2. Attach the `Collider` to an entity that is a children of the entity containing the `RigidBody`. +2. Attach the `Collider` to an entity that is a child of the entity containing the `RigidBody`. ```rust @@ -125,4 +125,4 @@ values={[ - \ No newline at end of file +