From d26d73c901d5746f2ed1294e44ef37066736e56c Mon Sep 17 00:00:00 2001 From: modimobeikete <54436686+modimobeikete@users.noreply.github.com> Date: Wed, 26 Feb 2025 23:28:30 +0800 Subject: [PATCH] zh-cn:Sync to the latest English version --- zh-cn.json | 29 ++++++++++++++++++++++++++++- 1 file changed, 28 insertions(+), 1 deletion(-) diff --git a/zh-cn.json b/zh-cn.json index bfb5bfa4..ddf0d1ea 100644 --- a/zh-cn.json +++ b/zh-cn.json @@ -1000,13 +1000,22 @@ "Importer.ImageVideo.LayoutHorizontalRL": "从右到左水平排布", "Importer.ImageVideo.LayoutVerticalLR": "从左到右垂直排布", "Importer.ImageVideo.LayoutVerticalRL": "从右到左垂直排布", - + "Importer.Model.Title": "模型导入工具", "Importer.Model.Prompt": "请选择导入方式", "Importer.Model.Regular": "常规3D模型", "Importer.Model.3DScan": "3D扫描模型", "Importer.Model.CAD": "CAD模型", "Importer.Model.PointCloud": "点云", + + "Importer.Model.GaussianSplat": "高斯溅落", + "Importer.Model.GaussianSplatVertical": "垂直轴方向", + "Importer.Model.RegularVertical": "常规模式", + "Importer.Model.FlipVertical": "翻转Y轴", + "Importer.Model.GaussianSplatEncoding": "编码格式", + "Importer.Model.GaussianSplatLossless": "无损压缩", + "Importer.Model.GaussianSplatSPZ": "SPZ(有损压缩)", + "Importer.Model.VertexColorModel": "顶点着色模型", "Importer.Model.AdvancedSettings": "高级设置", "Importer.Model.ModelKindPrompt": "请选择模型类型", @@ -1067,6 +1076,20 @@ "Importer.Model.Advanced.PositionAtOrigin": "置于原点", "Importer.Model.Advanced.AssetsOnObject": "将资产放在对象上", + "Importer.Splat.Progress.Importing": "正在导入高斯溅落模型", + "Importer.Splat.Progress.ReadingHeader": "正在读取文件头信息", + "Importer.Splat.Progress.ConvertingSplats": "已转换{converted}/{total}个溅落点", + "Importer.Splat.Progress.EncodingData": "正在编码转换后的数据", + + "GaussianSplat.Encoding.Title" : "高斯溅落模型编码", + "GaussianSplat.Encoding.Metadata" : "正在编码元数据", + "GaussianSplat.Encoding.EncodingPositions" : "正在编码坐标位置({encoded}/{total})", + "GaussianSplat.Encoding.EncodingRotations" : "正在编码旋转参数({encoded}/{total})", + "GaussianSplat.Encoding.EncodingScales" : "正在编码缩放系数({encoded}/{total})", + "GaussianSplat.Encoding.EncodingAlphas" : "正在编码透明度({encoded}/{total})", + "GaussianSplat.Encoding.EncodingColors" : "正在编码颜色信息({encoded}/{total})", + "GaussianSplat.Encoding.EncodingFinalizing" : "正在完成编码", + "Importer.Video.Title": "视频导入工具", "Importer.Video.Prompt": "请选择视频类型", "Importer.Video.Regular": "视频", @@ -1954,6 +1977,10 @@ "Settings.TextureQualitySettings.AnisotropicLevel.Description" : "控制各向异性过滤的质量。", "Settings.TextureQualitySettings.ReloadAllTextures" : "强制重新加载所有材质 (会使游戏运行速度变慢)", + "Settings.GaussianSplatQualitySettings": "高斯溅落渲染质量", + "Settings.GaussianSplatQualitySettings.SortMegaOperationsPerCamera" : "按摄像机分类巨量运算", + "Settings.GaussianSplatQualitySettings.SortMegaOperationsPerCamera.Description" : "渲染高斯溅落时,需按摄像机进行溅落排序。当前该运算负载较高,所以将采用分帧处理以提升整体帧率。

调高数值可加速排序过程,在快速变换高斯溅落观察角度时减少视觉伪影。

调低数值可减轻GPU负载,在GPU处理能力不足时,但快速变换观察角度时可能增加伪影。", + "Settings.ResolutionSettings" : "分辨率", "Settings.ResolutionSettings.Fullscreen" : "全屏", "Settings.ResolutionSettings.Fullscreen.Description" : "在全屏模式和窗口模式之间切换。",