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cmake-multi-platform.yml
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name: CMake on multiple platforms
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, windows-latest]
build_type: [Release]
c_compiler: [gcc, clang, cl]
include:
- os: ubuntu-latest
c_compiler: gcc
cpp_compiler: g++
- os: ubuntu-latest
c_compiler: clang
cpp_compiler: clang++
- os: windows-latest
c_compiler: cl
exclude:
- os: windows-latest
c_compiler: gcc
- os: windows-latest
c_compiler: clang
steps:
- uses: actions/checkout@v4
# - name: Install CMake (Ubuntu)
# if: matrix.os == 'ubuntu-latest'
# run: |
# sudo apt-get update
# sudo apt-get install -y cmake
- name: Configure CMake
run: |
cmake -B build -DCMAKE_CXX_COMPILER=${{ matrix.cpp_compiler }} -DCMAKE_C_COMPILER=${{ matrix.c_compiler }} -DCMAKE_BUILD_TYPE=${{ matrix.build_type }} -S ${{ github.workspace }}
- name: Build
shell: bash
run: |
if [["${{runner.os}}" == "Windows"]]; then
cmake --build build --config ${{ matrix.build_type }}
else
cmake --build build
fi
- name: Test
working-directory: build
run: |
if [[ "${{ runner.os }}" == "Windows" ]]; then
ctest -C "${{ matrix.build_type }}"
else
ctest
fi