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game implementation notes.md

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To decide details of implementation game itself.

  1. last level and everything might be stored across termination https://developer.android.com/guide/topics/data/data-storage.html#pref

  2. A generic level class. What arguments would this require? Starting node configuration?

  3. Node class(es) as described in UI file

  4. level selection screens

  5. Screens for you won/ lost (if it is even possible to lose)

  6. tutorial

  7. I think the game itself would be on a Canvas, with the same activity for each level but only the java class behaving differently