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CHANGELOG.md

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Changelog

0.5.0

Changed

  • We now use the latest version of Bevy: 0.3.0

Added

  • Rigid-bodies, colliders, and joints, will automatically removed from the Rapier sets when their corresponding Bevy components are removed.

0.4.0

This release update the plugin to the latest version of Rapier, which itself includes lots of new features. Refer to the Rapier changelogs for details.

Added

  • A InteractionPairFilters resource where you can your own filters for contact pair and proximity pair filtering. Before considering the use of a custom filter, consider using collision groups instead (as it is faster, but less versatile).

Changed

0.3.1

Changed

  • Rapier configuration
    • Replaced Gravity and RapierPhysicsScale resources with a unique RapierConfiguration resource.
    • Added an physics_pipeline_active attribute to RapierConfiguration allowing to pause the physic simulation.
    • Added a query_pipeline_active attribute to RapierConfiguration allowing to pause the query pipeline update.