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Copy pathrun_server.js
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run_server.js
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/* eslint-env node */
var shell = require("shelljs"),
APP_DIR = "{{APPLICATION_DIR}}";
try {
process.chdir(APP_DIR);
console.log("New directory: " + process.cwd());
} catch (err) {
console.log("chdir: " + err);
process.exit();
}
(function() {
"use strict";
var that = {};
function update() {
console.log("Checking for updates");
var result = shell.exec("git remote -v update");
if (result.stderr.indexOf("[up to date]") === -1) {
return true;
}
return false;
}
function build() {
console.log("Building server and client");
shell.exec("grunt srv && grunt www");
}
function startServer(callback) {
console.log("Starting server");
shell.exec("cd build && npm start &", function(code, stdoutm, stderr) {
if (callback) {
callback();
}
});
}
function onServerStopped() {
console.log("Server stopped");
}
function run() {
let wasUpdated = update();
if (wasUpdated) {
build();
}
startServer(onServerStopped);
}
that.run = run;
return that;
}().run());