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workflows.yml
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name: Build Roll a Ball with NIS
on:
push:
workflow_dispatch: {}
jobs:
build-windows:
runs-on: windows-2019
steps:
- name: Checkout repository
uses: actions/checkout@v2
- name: Init submodule
run: git submodule update --init --force
- uses: actions/cache@v2
with:
path: Library
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: |
Library-
- uses: game-ci/unity-builder@v2
env:
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
projectPath: RollABall/
buildMethod: BuildRollABall.WindowsBuildForRollABallFromCommandLine
targetPlatform: StandaloneWindows
customImage: 'unityci/editor:2021.3.16f1-base-0'
- uses: actions/upload-artifact@v3.1.0
with:
name: RollABall
path: RollABall/RollABallWindowsTest