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The problem happens when I open SteamVR (through ALVR launcher) while I have already opened SlimeVR. What happens is that I get spammed with Desync Detected issues. It seems like that the actual display moves freely, but the tracking of the display gets desynced.
This doesn't happen if I first open SteamVR and then afterwards I open SlimeVR
General Troubleshooting
I carefully followed the instructions in the README and successfully completed the setup wizard
I feel like it may be a thing that it's similar to the issue that you all are mentioning on the troubleshooting page for OVR Advanced Settings. Shifting vision is definitely a way to describe what I'm seeing
Description
The problem happens when I open SteamVR (through ALVR launcher) while I have already opened SlimeVR. What happens is that I get spammed with
Desync Detected
issues. It seems like that the actual display moves freely, but the tracking of the display gets desynced.This doesn't happen if I first open SteamVR and then afterwards I open SlimeVR
General Troubleshooting
Environment
Hardware
(https://linux-hardware.org/?probe=ca7c627744)
Headset:
Pico 4
CPU:
Ryzen 7 5700X3D
GPU:
Nvidia Geforce RTX 4070 Suer
GPU Driver Version:
570.124.04
Audio:
Pipewire
Installation
ALVR Version:
20.12.1
ALVR Settings File:
SteamVR Version:
Install Type:
exe
,deb
,rpm
, etc)zip
)OS Name and Version (
winver
on Windows orgrep PRETTY_NAME /etc/os-release
on most Linux distributions):Fedora 41
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