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Name: Angel of Serenity
Cost: 4WWW
Type: Creature — Angel
Pow/Tgh: (5/6)
Rules Text: Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.
Set/Rarity: Return to Ravnica Mythic Rare
Name: Armory Guard
Cost: 3W
Type: Creature — Giant Soldier
Pow/Tgh: (2/5)
Rules Text: Armory Guard has vigilance as long as you control a Gate.
Set/Rarity: Return to Ravnica Common
Name: Arrest
Cost: 2W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Set/Rarity: Return to Ravnica Uncommon, Scars of Mirrodin Common, Mirrodin Common, Mercadian Masques Uncommon
Name: Avenging Arrow
Cost: 2W
Type: Instant
Pow/Tgh:
Rules Text: Destroy target creature that dealt damage this turn.
Set/Rarity: Return to Ravnica Common
Name: Azorius Arrester
Cost: 1W
Type: Creature — Human Soldier
Pow/Tgh: (2/1)
Rules Text: When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Set/Rarity: Return to Ravnica Common
Name: Azorius Justiciar
Cost: 2WW
Type: Creature — Human Wizard
Pow/Tgh: (2/2)
Rules Text: When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Set/Rarity: Return to Ravnica Uncommon
Name: Bazaar Krovod
Cost: 4W
Type: Creature — Beast
Pow/Tgh: (2/5)
Rules Text: Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.
Set/Rarity: Return to Ravnica Uncommon
Name: Concordia Pegasus
Cost: 1W
Type: Creature — Pegasus
Pow/Tgh: (1/3)
Rules Text: Flying
Set/Rarity: Return to Ravnica Common
Name: Ethereal Armor
Cost: W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Set/Rarity: Return to Ravnica Common
Name: Eyes in the Skies
Cost: 3W
Type: Instant
Pow/Tgh:
Rules Text: Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Set/Rarity: Return to Ravnica Common
Name: Fencing Ace
Cost: 1W
Type: Creature — Human Soldier
Pow/Tgh: (1/1)
Rules Text: Double strike (This creature deals both first-strike and regular combat damage.)
Set/Rarity: Return to Ravnica Uncommon
Name: Keening Apparition
Cost: 1W
Type: Creature — Spirit
Pow/Tgh: (2/2)
Rules Text: Sacrifice Keening Apparition: Destroy target enchantment.
Set/Rarity: Return to Ravnica Common
Name: Knightly Valor
Cost: 4W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
Enchanted creature gets +2/+2 and has vigilance.
Set/Rarity: Return to Ravnica Common
Name: Martial Law
Cost: 2WW
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Set/Rarity: Return to Ravnica Rare
Name: Palisade Giant
Cost: 4WW
Type: Creature — Giant Soldier
Pow/Tgh: (2/7)
Rules Text: All damage that would be dealt to you or another permanent you control is dealt to Palisade Giant instead.
Set/Rarity: Return to Ravnica Rare
Name: Phantom General
Cost: 3W
Type: Creature — Spirit Soldier
Pow/Tgh: (2/3)
Rules Text: Creature tokens you control get +1/+1.
Set/Rarity: Return to Ravnica Uncommon
Name: Precinct Captain
Cost: WW
Type: Creature — Human Soldier
Pow/Tgh: (2/2)
Rules Text: First strike
Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.
Set/Rarity: Return to Ravnica Rare
Name: Rest in Peace
Cost: 1W
Type: Enchantment
Pow/Tgh:
Rules Text: When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Set/Rarity: Return to Ravnica Rare
Name: Rootborn Defenses
Cost: 2W
Type: Instant
Pow/Tgh:
Rules Text: Populate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.)
Set/Rarity: Return to Ravnica Common
Name: Security Blockade
Cost: 2W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant land
When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.
Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to you this turn."
Set/Rarity: Return to Ravnica Uncommon
Name: Selesnya Sentry
Cost: 2W
Type: Creature — Elephant Soldier
Pow/Tgh: (3/2)
Rules Text: {5}{G}: Regenerate Selesnya Sentry.
Set/Rarity: Return to Ravnica Common
Name: Seller of Songbirds
Cost: 2W
Type: Creature — Human
Pow/Tgh: (1/2)
Rules Text: When Seller of Songbirds enters the battlefield, put a 1/1 white Bird creature token with flying onto the battlefield.
Set/Rarity: Return to Ravnica Common
Name: Soul Tithe
Cost: 1W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant nonland permanent
At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays {X}, where X is its converted mana cost.
Set/Rarity: Return to Ravnica Uncommon
Name: Sphere of Safety
Cost: 4W
Type: Enchantment
Pow/Tgh:
Rules Text: Creatures can't attack you or a planeswalker you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.
Set/Rarity: Return to Ravnica Uncommon
Name: Sunspire Griffin
Cost: 1WW
Type: Creature — Griffin
Pow/Tgh: (2/3)
Rules Text: Flying
Set/Rarity: Return to Ravnica Common
Name: Swift Justice
Cost: W
Type: Instant
Pow/Tgh:
Rules Text: Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.
Set/Rarity: Return to Ravnica Common
Name: Trained Caracal
Cost: W
Type: Creature — Cat
Pow/Tgh: (1/1)
Rules Text: Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set/Rarity: Return to Ravnica Common
Name: Trostani's Judgment
Cost: 5W
Type: Instant
Pow/Tgh:
Rules Text: Exile target creature, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Set/Rarity: Return to Ravnica Common
Name: Aquus Steed
Cost: 3U
Type: Creature — Beast
Pow/Tgh: (1/3)
Rules Text: {2}{U}, {T}: Target creature gets -2/-0 until end of turn.
Set/Rarity: Return to Ravnica Uncommon
Name: Blustersquall
Cost: U
Type: Instant
Pow/Tgh:
Rules Text: Tap target creature you don't control.
Overload {3}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Uncommon
Name: Cancel
Cost: 1UU
Type: Instant
Pow/Tgh:
Rules Text: Counter target spell.
Set/Rarity: Return to Ravnica Common, Planechase 2012 Edition Common, Magic 2012 Common, Magic 2011 Common, Zendikar Common, Magic 2010 Common, Shards of Alara Common, Tenth Edition Common, Time Spiral Common
Name: Chronic Flooding
Cost: 1U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant land
Whenever enchanted land becomes tapped, its controller puts the top three cards of his or her library into his or her graveyard.
Set/Rarity: Return to Ravnica Common
Name: Conjured Currency
Cost: 5U
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
Set/Rarity: Return to Ravnica Rare
Name: Crosstown Courier
Cost: 1U
Type: Creature — Vedalken
Pow/Tgh: (2/1)
Rules Text: Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.
Set/Rarity: Return to Ravnica Common
Name: Cyclonic Rift
Cost: 1U
Type: Instant
Pow/Tgh:
Rules Text: Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Rare
Name: Dispel
Cost: U
Type: Instant
Pow/Tgh:
Rules Text: Counter target instant spell.
Set/Rarity: Return to Ravnica Common, Worldwake Common
Name: Doorkeeper
Cost: 1U
Type: Creature — Homunculus
Pow/Tgh: (0/4)
Rules Text: Defender
{2}{U}, {T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.
Set/Rarity: Return to Ravnica Common
Name: Downsize
Cost: U
Type: Instant
Pow/Tgh:
Rules Text: Target creature you don't control gets -4/-0 until end of turn.
Overload {2}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Common
Name: Faerie Impostor
Cost: U
Type: Creature — Faerie Rogue
Pow/Tgh: (2/1)
Rules Text: Flying
When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
Set/Rarity: Return to Ravnica Uncommon
Name: Hover Barrier
Cost: 2U
Type: Creature — Illusion Wall
Pow/Tgh: (0/6)
Rules Text: Defender, flying
Set/Rarity: Return to Ravnica Uncommon
Name: Inaction Injunction
Cost: 1U
Type: Sorcery
Pow/Tgh:
Rules Text: Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.
Set/Rarity: Return to Ravnica Common
Name: Inspiration
Cost: 3U
Type: Instant
Pow/Tgh:
Rules Text: Target player draws two cards.
Set/Rarity: Return to Ravnica Common, Eighth Edition Common, Seventh Edition Common, Starter 2000 Common, Classic Sixth Edition Common, Visions Common
Name: Isperia's Skywatch
Cost: 5U
Type: Creature — Vedalken Knight
Pow/Tgh: (3/3)
Rules Text: Flying
When Isperia's Skywatch enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Set/Rarity: Return to Ravnica Common
Name: Jace, Architect of Thought
Cost: 2UU
Type: Planeswalker — Jace
Loyalty: (4)
Rules Text: +1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-8: For each player, search that player's library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.
Set/Rarity: Return to Ravnica Mythic Rare
Name: Mizzium Skin
Cost: U
Type: Instant
Pow/Tgh:
Rules Text: Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload {1}{U} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Common
Name: Paralyzing Grasp
Cost: 2U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Set/Rarity: Return to Ravnica Common, Zendikar Common
Name: Psychic Spiral
Cost: 4U
Type: Instant
Pow/Tgh:
Rules Text: Shuffle all cards from your graveyard into your library. Target player puts that many cards from the top of his or her library into his or her graveyard.
Set/Rarity: Return to Ravnica Uncommon
Name: Runewing
Cost: 3U
Type: Creature — Bird
Pow/Tgh: (2/2)
Rules Text: Flying
When Runewing dies, draw a card.
Set/Rarity: Return to Ravnica Common
Name: Search the City
Cost: 4U
Type: Enchantment
Pow/Tgh:
Rules Text: When Search the City enters the battlefield, exile the top five cards of your library.
Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.
Set/Rarity: Return to Ravnica Rare
Name: Skyline Predator
Cost: 4UU
Type: Creature — Drake
Pow/Tgh: (3/4)
Rules Text: Flash (You may cast this spell any time you could cast an instant.)
Flying
Set/Rarity: Return to Ravnica Uncommon
Name: Soulsworn Spirit
Cost: 3U
Type: Creature — Spirit
Pow/Tgh: (2/1)
Rules Text: Soulsworn Spirit is unblockable.
When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Set/Rarity: Return to Ravnica Uncommon
Name: Sphinx of the Chimes
Cost: 4UU
Type: Creature — Sphinx
Pow/Tgh: (5/6)
Rules Text: Flying
Discard two nonland cards with the same name: Draw four cards.
Set/Rarity: Return to Ravnica Rare
Name: Stealer of Secrets
Cost: 2U
Type: Creature — Human Rogue
Pow/Tgh: (2/2)
Rules Text: Whenever Stealer of Secrets deals combat damage to a player, draw a card.
Set/Rarity: Return to Ravnica Common
Name: Syncopate
Cost: XU
Type: Instant
Pow/Tgh:
Rules Text: Counter target spell unless its controller pays {X}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Set/Rarity: Return to Ravnica Uncommon, Odyssey Common
Name: Tower Drake
Cost: 2U
Type: Creature — Drake
Pow/Tgh: (2/1)
Rules Text: Flying
{W}: Tower Drake gets +0/+1 until end of turn.
Set/Rarity: Return to Ravnica Common, Invasion Common
Name: Voidwielder
Cost: 4U
Type: Creature — Human Wizard
Pow/Tgh: (1/4)
Rules Text: When Voidwielder enters the battlefield, you may return target creature to its owner's hand.
Set/Rarity: Return to Ravnica Common
Name: Assassin's Strike
Cost: 4BB
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target creature. Its controller discards a card.
Set/Rarity: Return to Ravnica Uncommon
Name: Catacomb Slug
Cost: 4B
Type: Creature — Slug
Pow/Tgh: (2/6)
Rules Text:
Set/Rarity: Return to Ravnica Common
Name: Cremate
Cost: B
Type: Instant
Pow/Tgh:
Rules Text: Exile target card from a graveyard.
Draw a card.
Set/Rarity: Return to Ravnica Common, Guildpact Common, Invasion Uncommon
Name: Daggerdrome Imp
Cost: 1B
Type: Creature — Imp
Pow/Tgh: (1/1)
Rules Text: Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set/Rarity: Return to Ravnica Common
Name: Dark Revenant
Cost: 3B
Type: Creature — Spirit
Pow/Tgh: (2/2)
Rules Text: Flying
When Dark Revenant dies, put it on top of its owner's library.
Set/Rarity: Return to Ravnica Uncommon
Name: Dead Reveler
Cost: 2B
Type: Creature — Zombie
Pow/Tgh: (2/3)
Rules Text: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Set/Rarity: Return to Ravnica Common
Name: Desecration Demon
Cost: 2BB
Type: Creature — Demon
Pow/Tgh: (6/6)
Rules Text: Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Set/Rarity: Return to Ravnica Rare
Name: Destroy the Evidence
Cost: 4B
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
Set/Rarity: Return to Ravnica Common
Name: Deviant Glee
Cost: B
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."
Set/Rarity: Return to Ravnica Common
Name: Drainpipe Vermin
Cost: B
Type: Creature — Rat
Pow/Tgh: (1/1)
Rules Text: When Drainpipe Vermin dies, you may pay {B}. If you do, target player discards a card.
Set/Rarity: Return to Ravnica Common
Name: Grave Betrayal
Cost: 5BB
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
Set/Rarity: Return to Ravnica Rare
Name: Grim Roustabout
Cost: 1B
Type: Creature — Skeleton Warrior
Pow/Tgh: (1/1)
Rules Text: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
{1}{B}: Regenerate Grim Roustabout.
Set/Rarity: Return to Ravnica Common
Name: Launch Party
Cost: 3B
Type: Instant
Pow/Tgh:
Rules Text: As an additional cost to cast Launch Party, sacrifice a creature.
Destroy target creature. Its controller loses 2 life.
Set/Rarity: Return to Ravnica Common
Name: Mind Rot
Cost: 2B
Type: Sorcery
Pow/Tgh:
Rules Text: Target player discards two cards.
Set/Rarity: Return to Ravnica Common, Magic 2013 Common, Magic 2012 Common, Magic 2011 Common, Magic 2010 Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Starter 1999 Common, Portal Second Age Common, Portal Common
Name: Necropolis Regent
Cost: 3BBB
Type: Creature — Vampire
Pow/Tgh: (6/5)
Rules Text: Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Set/Rarity: Return to Ravnica Mythic Rare
Name: Ogre Jailbreaker
Cost: 3B
Type: Creature — Ogre Rogue
Pow/Tgh: (4/4)
Rules Text: Defender
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
Set/Rarity: Return to Ravnica Common
Name: Pack Rat
Cost: 1B
Type: Creature — Rat
Pow/Tgh: (*/*)
Rules Text: Pack Rat's power and toughness are each equal to the number of Rats you control.
{2}{B}, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat.
Set/Rarity: Return to Ravnica Rare
Name: Perilous Shadow
Cost: 2BB
Type: Creature — Insect Shade
Pow/Tgh: (0/4)
Rules Text: {1}{B}: Perilous Shadow gets +2/+2 until end of turn.
Set/Rarity: Return to Ravnica Common
Name: Sewer Shambler
Cost: 2B
Type: Creature — Zombie
Pow/Tgh: (2/1)
Rules Text: Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Common
Name: Shrieking Affliction
Cost: B
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.
Set/Rarity: Return to Ravnica Uncommon
Name: Slum Reaper
Cost: 3B
Type: Creature — Horror
Pow/Tgh: (4/2)
Rules Text: When Slum Reaper enters the battlefield, each player sacrifices a creature.
Set/Rarity: Return to Ravnica Uncommon
Name: Stab Wound
Cost: 2B
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets -2/-2.
At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.
Set/Rarity: Return to Ravnica Common
Name: Tavern Swindler
Cost: 1B
Type: Creature — Human Rogue
Pow/Tgh: (2/2)
Rules Text: {T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
Set/Rarity: Return to Ravnica Uncommon
Name: Terrus Wurm
Cost: 6B
Type: Creature — Zombie Wurm
Pow/Tgh: (5/5)
Rules Text: Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Common
Name: Thrill-Kill Assassin
Cost: 1B
Type: Creature — Human Assassin
Pow/Tgh: (1/2)
Rules Text: Deathtouch
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Set/Rarity: Return to Ravnica Uncommon
Name: Ultimate Price
Cost: 1B
Type: Instant
Pow/Tgh:
Rules Text: Destroy target monocolored creature.
Set/Rarity: Return to Ravnica Uncommon
Name: Underworld Connections
Cost: 1BB
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card."
Set/Rarity: Return to Ravnica Rare
Name: Zanikev Locust
Cost: 5B
Type: Creature — Insect
Pow/Tgh: (3/3)
Rules Text: Flying
Scavenge {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Uncommon
Name: Annihilating Fire
Cost: 1RR
Type: Instant
Pow/Tgh:
Rules Text: Annihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Set/Rarity: Return to Ravnica Common
Name: Ash Zealot
Cost: RR
Type: Creature — Human Warrior
Pow/Tgh: (2/2)
Rules Text: First strike, haste
Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.
Set/Rarity: Return to Ravnica Rare
Name: Batterhorn
Cost: 4R
Type: Creature — Beast
Pow/Tgh: (4/3)
Rules Text: When Batterhorn enters the battlefield, you may destroy target artifact.
Set/Rarity: Return to Ravnica Common
Name: Bellows Lizard
Cost: R
Type: Creature — Lizard
Pow/Tgh: (1/1)
Rules Text: {1}{R}: Bellows Lizard gets +1/+0 until end of turn.
Set/Rarity: Return to Ravnica Common
Name: Bloodfray Giant
Cost: 2RR
Type: Creature — Giant
Pow/Tgh: (4/3)
Rules Text: Trample
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Set/Rarity: Return to Ravnica Uncommon
Name: Chaos Imps
Cost: 4RR
Type: Creature — Imp
Pow/Tgh: (6/5)
Rules Text: Flying
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Chaos Imps has trample as long as it has a +1/+1 counter on it.
Set/Rarity: Return to Ravnica Rare
Name: Cobblebrute
Cost: 3R
Type: Creature — Elemental
Pow/Tgh: (5/2)
Rules Text:
Set/Rarity: Return to Ravnica Common
Name: Dynacharge
Cost: R
Type: Instant
Pow/Tgh:
Rules Text: Target creature you control gets +2/+0 until end of turn.
Overload {2}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Common
Name: Electrickery
Cost: R
Type: Instant
Pow/Tgh:
Rules Text: Electrickery deals 1 damage to target creature you don't control.
Overload {1}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Common
Name: Explosive Impact
Cost: 5R
Type: Instant
Pow/Tgh:
Rules Text: Explosive Impact deals 5 damage to target creature or player.
Set/Rarity: Return to Ravnica Common
Name: Goblin Rally
Cost: 3RR
Type: Sorcery
Pow/Tgh:
Rules Text: Put four 1/1 red Goblin creature tokens onto the battlefield.
Set/Rarity: Return to Ravnica Uncommon
Name: Gore-House Chainwalker
Cost: 1R
Type: Creature — Human Warrior
Pow/Tgh: (2/1)
Rules Text: Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Set/Rarity: Return to Ravnica Common
Name: Guild Feud
Cost: 5R
Type: Enchantment
Pow/Tgh:
Rules Text: At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
Set/Rarity: Return to Ravnica Rare
Name: Guttersnipe
Cost: 2R
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: Whenever you cast an instant or sorcery spell, Guttersnipe deals 2 damage to each opponent.
Set/Rarity: Return to Ravnica Uncommon
Name: Lobber Crew
Cost: 2R
Type: Creature — Goblin Warrior
Pow/Tgh: (0/4)
Rules Text: Defender
{T}: Lobber Crew deals 1 damage to each opponent.
Whenever you cast a multicolored spell, untap Lobber Crew.
Set/Rarity: Return to Ravnica Common
Name: Minotaur Aggressor
Cost: 6R
Type: Creature — Minotaur Berserker
Pow/Tgh: (6/2)
Rules Text: First strike, haste
Set/Rarity: Return to Ravnica Uncommon
Name: Mizzium Mortars
Cost: 1R
Type: Sorcery
Pow/Tgh:
Rules Text: Mizzium Mortars deals 4 damage to target creature you don't control.
Overload {3}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Rare
Name: Pursuit of Flight
Cost: 1R
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."
Set/Rarity: Return to Ravnica Common
Name: Pyroconvergence
Cost: 4R
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.
Set/Rarity: Return to Ravnica Uncommon
Name: Racecourse Fury
Cost: R
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant land
Enchanted land has "{T}: Target creature gains haste until end of turn."
Set/Rarity: Return to Ravnica Uncommon
Name: Splatter Thug
Cost: 2R
Type: Creature — Human Warrior
Pow/Tgh: (2/2)
Rules Text: First strike
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Set/Rarity: Return to Ravnica Common
Name: Street Spasm
Cost: XR
Type: Instant
Pow/Tgh:
Rules Text: Street Spasm deals X damage to target creature without flying you don't control.
Overload {X}{X}{R}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Uncommon, Duel Decks: Izzet vs. Golgari Uncommon
Name: Survey the Wreckage
Cost: 4R
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target land. Put a 1/1 red Goblin creature token onto the battlefield.
Set/Rarity: Return to Ravnica Common
Name: Tenement Crasher
Cost: 5R
Type: Creature — Beast
Pow/Tgh: (5/4)
Rules Text: Haste
Set/Rarity: Return to Ravnica Common
Name: Traitorous Instinct
Cost: 3R
Type: Sorcery
Pow/Tgh:
Rules Text: Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.
Set/Rarity: Return to Ravnica Common, Rise of the Eldrazi Uncommon
Name: Utvara Hellkite
Cost: 6RR
Type: Creature — Dragon
Pow/Tgh: (6/6)
Rules Text: Flying
Whenever a Dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.
Set/Rarity: Return to Ravnica Mythic Rare
Name: Vandalblast
Cost: R
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target artifact you don't control.
Overload {4}{R} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Set/Rarity: Return to Ravnica Uncommon
Name: Viashino Racketeer
Cost: 2R
Type: Creature — Viashino Rogue
Pow/Tgh: (2/1)
Rules Text: When Viashino Racketeer enters the battlefield, you may discard a card. If you do, draw a card.
Set/Rarity: Return to Ravnica Common
Name: Aerial Predation
Cost: 2G
Type: Instant
Pow/Tgh:
Rules Text: Destroy target creature with flying. You gain 2 life.
Set/Rarity: Return to Ravnica Common
Name: Archweaver
Cost: 5GG
Type: Creature — Spider
Pow/Tgh: (5/5)
Rules Text: Reach, trample
Set/Rarity: Return to Ravnica Uncommon
Name: Axebane Guardian
Cost: 2G
Type: Creature — Human Druid
Pow/Tgh: (0/3)
Rules Text: Defender
{T}: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.
Set/Rarity: Return to Ravnica Common
Name: Axebane Stag
Cost: 6G
Type: Creature — Elk
Pow/Tgh: (6/7)
Rules Text:
Set/Rarity: Return to Ravnica Common
Name: Brushstrider
Cost: 1G
Type: Creature — Beast
Pow/Tgh: (3/1)
Rules Text: Vigilance
Set/Rarity: Return to Ravnica Uncommon
Name: Centaur's Herald
Cost: G
Type: Creature — Elf Scout
Pow/Tgh: (0/1)
Rules Text: {2}{G}, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.
Set/Rarity: Return to Ravnica Common
Name: Chorus of Might
Cost: 3G
Type: Instant
Pow/Tgh:
Rules Text: Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Set/Rarity: Return to Ravnica Common
Name: Deadbridge Goliath
Cost: 2GG
Type: Creature — Insect
Pow/Tgh: (5/5)
Rules Text: Scavenge {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Rare
Name: Death's Presence
Cost: 5G
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
Set/Rarity: Return to Ravnica Rare
Name: Drudge Beetle
Cost: 1G
Type: Creature — Insect
Pow/Tgh: (2/2)
Rules Text: Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Common
Name: Druid's Deliverance
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Set/Rarity: Return to Ravnica Common
Name: Gatecreeper Vine
Cost: 1G
Type: Creature — Plant
Pow/Tgh: (0/2)
Rules Text: Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.
Set/Rarity: Return to Ravnica Common
Name: Giant Growth
Cost: G
Type: Instant
Pow/Tgh:
Rules Text: Target creature gets +3/+3 until end of turn.
Set/Rarity: Return to Ravnica Common, Masters Edition IV Common, Magic 2011 Common, Duel Decks: Garruk vs. Liliana Common, Masters Edition III Common, Magic 2010 Common, Masters Edition II Common, Duel Decks: Elves vs. Goblins Common, Tenth Edition Common, Ninth Edition Common, Eighth Edition Common, Seventh Edition Common, Beatdown Box Set Common, Starter 2000 Common, Battle Royale Box Set Common, Classic Sixth Edition Common, Fifth Edition Common, Ice Age Common, Fourth Edition Common, Revised Edition Common, Unlimited Edition Common, Limited Edition Beta Common, Limited Edition Alpha Common
Name: Gobbling Ooze
Cost: 4G
Type: Creature — Ooze
Pow/Tgh: (3/3)
Rules Text: {G}, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze.
Set/Rarity: Return to Ravnica Uncommon
Name: Golgari Decoy
Cost: 3G
Type: Creature — Elf Rogue
Pow/Tgh: (2/2)
Rules Text: All creatures able to block Golgari Decoy do so.
Scavenge {3}{G}{G} ({3}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Uncommon
Name: Horncaller's Chant
Cost: 7G
Type: Sorcery
Pow/Tgh:
Rules Text: Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
Set/Rarity: Return to Ravnica Common
Name: Korozda Monitor
Cost: 2GG
Type: Creature — Lizard
Pow/Tgh: (3/3)
Rules Text: Trample
Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Set/Rarity: Return to Ravnica Common
Name: Mana Bloom
Cost: XG
Type: Enchantment
Pow/Tgh:
Rules Text: Mana Bloom enters the battlefield with X charge counters on it.
Remove a charge counter from Mana Bloom: Add one mana of any color to your mana pool. Activate this ability only once each turn.
At the beginning of your upkeep, if Mana Bloom has no charge counters on it, return it to its owner's hand.
Set/Rarity: Return to Ravnica Rare
Name: Oak Street Innkeeper
Cost: 2G
Type: Creature — Elf
Pow/Tgh: (1/2)
Rules Text: As long as it's not your turn, tapped creatures you control have hexproof.
Set/Rarity: Return to Ravnica Uncommon
Name: Rubbleback Rhino
Cost: 4G
Type: Creature — Rhino
Pow/Tgh: (3/4)
Rules Text: Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Set/Rarity: Return to Ravnica Common
Name: Savage Surge
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Target creature gets +2/+2 until end of turn. Untap that creature.
Set/Rarity: Return to Ravnica Uncommon
Name: Seek the Horizon
Cost: 3G
Type: Sorcery