From c93aa27b472f01d2bb54a9775c463dda68bc13d7 Mon Sep 17 00:00:00 2001 From: yvain Date: Mon, 5 Aug 2024 20:03:29 +0200 Subject: [PATCH] set default shadowMapScale value to 1.0 --- Sources/iron/object/LightObject.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/iron/object/LightObject.hx b/Sources/iron/object/LightObject.hx index b9c3a8b1..10866bc1 100644 --- a/Sources/iron/object/LightObject.hx +++ b/Sources/iron/object/LightObject.hx @@ -18,7 +18,7 @@ class LightObject extends Object { public var lightInAtlas = false; public var culledLight = false; public static var pointLightsData: kha.arrays.Float32Array = null; - public var shadowMapScale = 0.0; + public var shadowMapScale = 1.0; // When in forward if this defaults to 0.0, the atlas are not drawn before being bound. // Data used in uniforms public var tileOffsetX: Array = [0.0]; public var tileOffsetY: Array = [0.0];