- Add /flood-value/z/x/y route for calculating the flood value of a particular point on the tile given a polygon's minElevation and a certain floodLevel
- Improve contrast in tile output by increasing color range, reducing number of breaks, and "padding" the high end with the same color, preserving contrast in low flooding areas
- Fix a problem in .travis.yml
- Fix a problem in .travis.yml
- Fix a problem in .travis.yml
- Adds a bunch of geoprocessing endpoints using Geotrellis.
- Initial release.