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Copy pathbitset_benchmark_test.go
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bitset_benchmark_test.go
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// Copyright 2014 Will Fitzgerald. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file tests bit sets
package bitset
import (
"math/rand"
"testing"
)
func BenchmarkSet(b *testing.B) {
b.StopTimer()
r := rand.New(rand.NewSource(0))
sz := 100000
s := New(uint(sz))
b.StartTimer()
for i := 0; i < b.N; i++ {
s.Set(uint(r.Int31n(int32(sz))))
}
}
func BenchmarkGetTest(b *testing.B) {
b.StopTimer()
r := rand.New(rand.NewSource(0))
sz := 100000
s := New(uint(sz))
b.StartTimer()
for i := 0; i < b.N; i++ {
s.Test(uint(r.Int31n(int32(sz))))
}
}
func BenchmarkSetExpand(b *testing.B) {
b.StopTimer()
sz := uint(100000)
b.StartTimer()
for i := 0; i < b.N; i++ {
var s BitSet
s.Set(sz)
}
}
// go test -bench=Count
func BenchmarkCount(b *testing.B) {
b.StopTimer()
s := New(100000)
for i := 0; i < 100000; i += 100 {
s.Set(uint(i))
}
b.StartTimer()
for i := 0; i < b.N; i++ {
s.Count()
}
}
// go test -bench=Iterate
func BenchmarkIterate(b *testing.B) {
b.StopTimer()
s := New(10000)
for i := 0; i < 10000; i += 3 {
s.Set(uint(i))
}
b.StartTimer()
for j := 0; j < b.N; j++ {
c := uint(0)
for i, e := s.NextSet(0); e; i, e = s.NextSet(i + 1) {
c++
}
}
}
// go test -bench=SparseIterate
func BenchmarkSparseIterate(b *testing.B) {
b.StopTimer()
s := New(100000)
for i := 0; i < 100000; i += 30 {
s.Set(uint(i))
}
b.StartTimer()
for j := 0; j < b.N; j++ {
c := uint(0)
for i, e := s.NextSet(0); e; i, e = s.NextSet(i + 1) {
c++
}
}
}
// go test -bench=LemireCreate
// see http://lemire.me/blog/2016/09/22/swift-versus-java-the-bitset-performance-test/
func BenchmarkLemireCreate(b *testing.B) {
for i := 0; i < b.N; i++ {
bitmap := New(0) // we force dynamic memory allocation
for v := uint(0); v <= 100000000; v += 100 {
bitmap.Set(v)
}
}
}
// go test -bench=LemireCount
// see http://lemire.me/blog/2016/09/22/swift-versus-java-the-bitset-performance-test/
func BenchmarkLemireCount(b *testing.B) {
bitmap := New(100000000) // we force dynamic memory allocation
for v := uint(0); v <= 100000000; v += 100 {
bitmap.Set(v)
}
sum := uint(0)
for i := 0; i < b.N; i++ {
sum += bitmap.Count()
}
if sum == 0 { // added just to fool ineffassign
return
}
}
// go test -bench=LemireIterate
// see http://lemire.me/blog/2016/09/22/swift-versus-java-the-bitset-performance-test/
func BenchmarkLemireIterate(b *testing.B) {
bitmap := New(100000000) // we force dynamic memory allocation
for v := uint(0); v <= 100000000; v += 100 {
bitmap.Set(v)
}
sum := uint(0)
for i := 0; i < b.N; i++ {
for i, e := bitmap.NextSet(0); e; i, e = bitmap.NextSet(i + 1) {
sum++
}
}
if sum == 0 { // added just to fool ineffassign
return
}
}