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Copy pathChessboardCalibration.Designer.cs
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ChessboardCalibration.Designer.cs
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namespace FetchRig6
{
partial class ChessboardCalibration
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.calibration_imageBox1 = new Emgu.CV.UI.ImageBox();
this.calibration_imageBox2 = new Emgu.CV.UI.ImageBox();
this.calibration_imageNumUpDown = new System.Windows.Forms.NumericUpDown();
this.showChessboardButton = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.calibration_imageBox1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.calibration_imageBox2)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.calibration_imageNumUpDown)).BeginInit();
this.SuspendLayout();
//
// calibration_imageBox1
//
this.calibration_imageBox1.FunctionalMode = Emgu.CV.UI.ImageBox.FunctionalModeOption.PanAndZoom;
this.calibration_imageBox1.Location = new System.Drawing.Point(12, 12);
this.calibration_imageBox1.Name = "calibration_imageBox1";
this.calibration_imageBox1.Size = new System.Drawing.Size(802, 550);
this.calibration_imageBox1.TabIndex = 2;
this.calibration_imageBox1.TabStop = false;
//
// calibration_imageBox2
//
this.calibration_imageBox2.FunctionalMode = Emgu.CV.UI.ImageBox.FunctionalModeOption.PanAndZoom;
this.calibration_imageBox2.Location = new System.Drawing.Point(12, 568);
this.calibration_imageBox2.Name = "calibration_imageBox2";
this.calibration_imageBox2.Size = new System.Drawing.Size(802, 550);
this.calibration_imageBox2.TabIndex = 3;
this.calibration_imageBox2.TabStop = false;
//
// calibration_imageNumUpDown
//
this.calibration_imageNumUpDown.Location = new System.Drawing.Point(820, 12);
this.calibration_imageNumUpDown.Name = "calibration_imageNumUpDown";
this.calibration_imageNumUpDown.Size = new System.Drawing.Size(120, 20);
this.calibration_imageNumUpDown.TabIndex = 4;
//
// showChessboardButton
//
this.showChessboardButton.Location = new System.Drawing.Point(820, 38);
this.showChessboardButton.Name = "showChessboardButton";
this.showChessboardButton.Size = new System.Drawing.Size(120, 42);
this.showChessboardButton.TabIndex = 5;
this.showChessboardButton.Text = "Show Calibration Images";
this.showChessboardButton.UseVisualStyleBackColor = true;
this.showChessboardButton.Click += new System.EventHandler(this.showChessboardButton_Click);
//
// ChessboardCalibration
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(1041, 1151);
this.Controls.Add(this.showChessboardButton);
this.Controls.Add(this.calibration_imageNumUpDown);
this.Controls.Add(this.calibration_imageBox2);
this.Controls.Add(this.calibration_imageBox1);
this.Name = "ChessboardCalibration";
this.Text = "ChessboardCalibration";
((System.ComponentModel.ISupportInitialize)(this.calibration_imageBox1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.calibration_imageBox2)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.calibration_imageNumUpDown)).EndInit();
this.ResumeLayout(false);
}
#endregion
private Emgu.CV.UI.ImageBox calibration_imageBox1;
private Emgu.CV.UI.ImageBox calibration_imageBox2;
private System.Windows.Forms.NumericUpDown calibration_imageNumUpDown;
private System.Windows.Forms.Button showChessboardButton;
}
}