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Add functionality to adjust properties for each tile in tileset #28

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boaromayo opened this issue Jul 3, 2017 · 0 comments
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@boaromayo
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These features allow the user to tinker the properties for each Tile in an active Tileset.

The user can decide whether:

  • If a Tile is "solid," or if the player collides with this Tile.
  • If the Tile deals damage to the player.
  • If the Tile is transparent (though I might change this from a boolean to having each Tile take in alpha values from 0 to 100).

This might be useful if the user wants to easily add characteristics for each Tile.

@boaromayo boaromayo added this to the v0.3 milestone Jul 3, 2017
@boaromayo boaromayo self-assigned this Jul 3, 2017
@boaromayo boaromayo removed this from the v0.3 milestone Jul 7, 2017
@boaromayo boaromayo added this to the v0.3 milestone Jun 30, 2018
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