- We created a Database trait abstraction using Rust Stable GATs which frees us from being bound to a single database implementation. We currently use MDBX, but are exploring redb as an alternative.
- We then iterated on
StageDB
as a non-leaky abstraction with helpers for strictly-typed and unit-tested higher-level database abstractions.
- We want Reth's serialized format to be able to trade off read/write speed for size, depending on who the user is.
- To achieve that, we created the Encode/Decode/Compress/Decompress trais to make the (de)serialization of database
Table::Key
andTable::Values
generic.- This allows for out-of-the-box benchmarking (using Criterion and Iai)
- It also enables out-of-the-box fuzzing using trailofbits/test-fuzz.
- We implemented that trait for the following encoding formats:
- Ethereum-specific Compact Encoding: A lot of Ethereum datatypes have unnecessary zeros when serialized, or optional (e.g. on empty hashes) which would be nice not to pay in storage costs.
- Erigon achieves that by having a
bitfield
set on Table "PlainState which adds a bitfield to Accounts. - Akula expanded it for other tables and datatypes manually. It also saved some more space by storing the length of certain types (U256, u64) using the modular_bitfield crate, which compacts this information.
- We generalized it for all types, by writing a derive macro that autogenerates code for implementing the trait. It, also generates the interfaces required for fuzzing using ToB/test-fuzz:
- Erigon achieves that by having a
- Scale Encoding
- Postcard Encoding
- Passthrough (called
no_codec
in the codebase)
- Ethereum-specific Compact Encoding: A lot of Ethereum datatypes have unnecessary zeros when serialized, or optional (e.g. on empty hashes) which would be nice not to pay in storage costs.
- We made implementation of these traits easy via a derive macro called
main_codec
that delegates to one of Compact (default), Scale, Postcard or Passthrough encoding. This is derived on every struct we need, and lets us experiment with different encoding formats without having to modify the entire codebase each time.