Project 3 of CS50's Introduction to Games Development
Match3 is a tile-matching game created in the LÖVE2D engine.
First, clone this repository:
git clone https://github.com/calumbell/cs50g-match3
Install LÖVE2D - instructions can be found here
To run the game:
cd match3
love .
You can watch a video demonstration of this project in action here.
Match3 was built using the LÖVE2D engine.
Push was used for resolution-handling, hump was used for Lua object-orientation, and Knife was used to handle asynchronous code, chained functions, and tweening.