Skip to content

Latest commit

 

History

History
4 lines (3 loc) · 410 Bytes

README.md

File metadata and controls

4 lines (3 loc) · 410 Bytes

A simple player movement written in C++ and SDL2

I created this project to learn a little more about SDL2 and share what I learned.

After creating this project, I learned a little about delta time and how important it is for a game. Basically the delta time is a float number that stores the response time of the program and with this you can multiply the delta time by a number and get a perfect movement.