diff --git a/README.md b/README.md index 43dcec3..e328398 100644 --- a/README.md +++ b/README.md @@ -73,7 +73,7 @@ This config file allows the player to modify/disable/enable many values: - **_stickyScreen (default=1)_**: which screen to display by default ?, 1 = TimedBo, 2 = WorkersCut log & MineralsAbove log, 3 = Idle Production & Fighting units & Multitasking. - **_autoGameSpeed (default=true)_**: auto revert to 24 FPS if speed goes lower than that (**_Note_**: some values could be inaccurate if game speed isn't Fastest=24 FPS, like mine > 750 time). - **_replayAutoMoveToScanOrStorm (default=false)_**: set it to true if you don't want to miss any action ! -- **_TimedBo1_**: an editable dynamic build order that appear on-game screen, it highlights/pronounces what should be done now JIT. **To move** any extra step-details out of the succinct Bo form use ";". **To highlight** an important TimedBo step (that you keep forgetting), add "!" as the 1st character, like: “04:00 !gascut end”. **To comment** extra text (that won't be pronounced by the TTS engine) do that: //extra or /\*extra\*/. +- **_TimedBo1_**: an editable dynamic build order that appear on-game screen, it highlights/pronounces what should be done now JIT. **To move** any extra step-details out of the succinct Bo form use ";". **To highlight** an important TimedBo step (that you keep forgetting), add "!" as the 1st character, like: “04:00 !gascut end”. **To comment** extra text (that won't be pronounced by the TTS engine) do that: //extra or /\*extra\*/. **To change game speed** of a certain TimedBO step add "!FPS:30" to it, speed will be changed until overridden by another step or the user, if you want it to be < 24, make sure autoGameSpeed: false. - **_TimedBo1 Tips_**: a block of text that appear below a specific TimedBo, you can use "\n" to move to a new line, you can also use ';' here. - **_Tips1_**: an editable custom tips that appear on-game screen when pressing **_F7_**, you can use "\n" to move to a new line. # Message shortcuts::pencil: @@ -83,7 +83,7 @@ The player can input some text the UDAI can understand: **_?_** (Only in-replay, obviously!)=Who wins? # Hotkeys::key: -**_F5_**=Toggle between the display of the MacroLog (**_Up,Down_**=Scroll through the MacroLog when more than one page exists) & the Hotkeys tracker. When on the Hotkeys tracker screen, you can briefly see other screens by pressing _**Ctrl or Shift**_, pressing _**Shift**_ will also show the game type. (in-replay **_F5_** switches between different screens). +**_F5_**=Toggle between the display of the MacroLog (**_Up,Down_**=Scroll through the MacroLog when more than one page exists) & the Hotkeys tracker. When on the Hotkeys tracker screen, you can briefly see other screens by pressing _**Ctrl or Shift**_ , Ctrl/Shift last time pressed appear in gameplay, which allow stepping back to see a specific statistic while recording, pressing _**Shift**_ will also show the game type. (in-replay **_F5_** switches between different screens). **_F6 (also in-replay)_**=Toggle the display mode of in-progress units/buildings. @@ -99,7 +99,7 @@ The player can input some text the UDAI can understand: **_Ctrl+F1,F2,F3_**=Switches between the TimedBos. -**_PgUp_**=increase game speed, **_PgDown_**=decrease game speed, **_End_**=/speed 0 will run EXTREMELY fast, **_Home_**=reset speed to Fastest (24 FPS) **_Note_**: speed will revert to 24 FPS if **_"autoGameSpeed: true"_**. +**_PgUp_**=increase game speed, **_PgDown_**=decrease game speed, **_End_**=/speed 0 will run EXTREMELY fast, **_Home_**=reset speed to Fastest (24 FPS) **_Remember_**: speed will auto revert to 24 FPS only if its lower than 24 FPS and **_"autoGameSpeed: true"_**. **_Space_**=while busy you can press Space to pronounce the next step in the TimedBo.