-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathChickensoft.GodotNodeInterfaces.Tests.csproj
32 lines (32 loc) · 1.42 KB
/
Chickensoft.GodotNodeInterfaces.Tests.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
<Project Sdk="Godot.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<LangVersion>10.0</LangVersion>
<Nullable>enable</Nullable>
<RootNamespace>Chickensoft.GodotNodeInterfaces.Tests</RootNamespace>
<!-- Required for some nuget packages to work -->
<!-- godotengine/godot/issues/42271#issuecomment-751423827 -->
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<!-- To show generated files -->
<!--
<EmitCompilerGeneratedFiles>true</EmitCompilerGeneratedFiles>
<CompilerGeneratedFilesOutputPath>
.generated
</CompilerGeneratedFilesOutputPath>
-->
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Chickensoft.GoDotTest" Version="1.6.3" />
<!-- Bring your own assertion library for tests! -->
<PackageReference Include="Shouldly" Version="4.3.0" />
<!-- LightMock is a mocking library that can run without reflection. -->
<PackageReference Include="LightMock.Generator" Version="1.2.2" />
<!-- LightMoq is a Chickensoft package which makes it more like Moq. -->
<PackageReference Include="LightMoq" Version="0.1.0" />
<!-- Include the package to test. -->
<ProjectReference Include="../Chickensoft.GodotNodeInterfaces/Chickensoft.GodotNodeInterfaces.csproj" />
</ItemGroup>
</Project>