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Chickensoft.GodotNodeInterfaces.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<LangVersion>preview</LangVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<Nullable>enable</Nullable>
<CopyAllFiles>true</CopyAllFiles>
<RootNamespace>Chickensoft.GodotNodeInterfaces</RootNamespace>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
<OutputPath>./nupkg</OutputPath>
<DebugType>portable</DebugType>
<NoWarn>CA1200;CA1720;CS1573;CS1574;CS1591;CS1734;CS0618;CS1584;CA1711;NETSDK1057;CA1852</NoWarn>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<Title>Chickensoft.GodotNodeInterfaces</Title>
<Version>0.0.0-devbuild</Version>
<Description />
<Copyright>© 2023 Chickensoft</Copyright>
<Authors>Chickensoft</Authors>
<Company>Chickensoft</Company>
<PackageId>Chickensoft.GodotNodeInterfaces</PackageId>
<PackageReleaseNotes>Chickensoft.GodotNodeInterfaces release.</PackageReleaseNotes>
<PackageIcon>icon.png</PackageIcon>
<PackageTags />
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageProjectUrl>https://github.com/chickensoft-games/GodotNodeInterfaces</PackageProjectUrl>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>git@github.com:chickensoft-games/GodotNodeInterfaces.git</RepositoryUrl>
</PropertyGroup>
<ItemGroup>
<None Include="../README.md" Pack="true" PackagePath="\" />
<None Include="../LICENSE" Pack="true" PackagePath="\" />
<None Include="./icon.png" Pack="true" PackagePath="" />
</ItemGroup>
<ItemGroup>
<!-- Dependencies go here. -->
<PackageReference Include="GodotSharp" Version="4.4.0" />
<!-- Required for inheritdoc -->
<PackageReference Include="SauceControl.InheritDoc" Version="2.0.2">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>