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chore(deps): update all dependencies
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Chickensoft.GodotNodeInterfaces.Tests/Chickensoft.GodotNodeInterfaces.Tests.csproj

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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Chickensoft.GoDotTest" Version="1.5.6-godot4.3.0-beta.3" />
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<PackageReference Include="Chickensoft.GoDotTest" Version="1.5.7-godot4.3.0-rc.1" />
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<!-- Bring your own assertion library for tests! -->
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<PackageReference Include="Shouldly" Version="4.2.1" />
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<!-- LightMock is a mocking library that can run without reflection. -->

Chickensoft.GodotNodeInterfaces/Chickensoft.GodotNodeInterfaces.csproj

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<ItemGroup>
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<!-- Dependencies go here. -->
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<PackageReference Include="GodotSharp" Version="4.3.0-beta.3" />
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<PackageReference Include="GodotSharp" Version="4.3.0-rc.1" />
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<!-- Required for inheritdoc -->
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<PackageReference Include="SauceControl.InheritDoc" Version="2.0.1">

Chickensoft.GodotNodeInterfacesGenerator/Chickensoft.GodotNodeInterfacesGenerator.csproj

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<ItemGroup>
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<!-- Dependencies go here. -->
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<PackageReference Include="GodotSharp" Version="4.3.0-beta.3" />
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<PackageReference Include="GodotSharp" Version="4.3.0-rc.1" />
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<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.11.0-beta1.24318.1" PrivateAssets="all" />
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<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.11.0-2.final" PrivateAssets="all" />
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<!-- Lets us get XML documentation easily. -->

global.json

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"rollForward": "latestMinor"
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},
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"msbuild-sdks": {
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"Godot.NET.Sdk": "4.3.0-beta.3"
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"Godot.NET.Sdk": "4.3.0-rc.1"
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}
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}

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