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lelegofrog's findings
bryce edited this page Feb 24, 2024
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18 revisions
This is the page where I put every sprite I found that isn't in the editor at the moment and that I found via tcrf and the hex tree. Note I didn't look into stuff like additional hex values that change how a sprite works, just the base sprites.
- 01 - A shooter for the unused "Targeting Bullet Bill" (not Missle Bill). Already documented on TCRF. (although it uses an invalid Blue Warp Whistle graphic)
- 04 - Same as the "Targeting Bullet Bill" but it doesn't move. Already documented on TCRF. (although it uses an invalid Blue Warp Whistle graphic)
- 06 - The sprite that appears when you hit a 4-sided Note block on the top.
- 09 - The airship chain used in airship cutscenes.
- 0e - Koopaling sprite from the base game. Plays the falling from the sky cutscene. Has graphical problems?
- 11 - Magikoopa's magic but stationary.
- 12 - The Big Boo (normal)
- 14 - A stationary Bowser Statue fireball.
- 16 - A singular Para-Bomb.
- 18 - SMB3 Bowser but it generates the end game door as in the base game. Entering it will end the level.
- 1B - The sprite that appears when you hit a 4-sided Note block on the right.
- 1C - Unknown glitchy sprite that does nothing.
- 1F - The vine sprite that appears when you hit a block, but without the block.
- 21 - An unused item from SMB3! Touching it will add a Mushroom to your end level card count.
- 22 - Same as 21 but for the Fire Flower.
- 23 - Same as 21 but for the Star.
- 24 - Cloud Platform that always goes left, but does NOT fall down.
- 34 - Toad House Toad, and the message that goes with it.
- 35 - Glitchy sprite that is probably associated with the map? Breaks game.
- 39 - Walking Nipper Plants.
- 3a - Falling Gray Platform.
- 3c - Line Guided Platform, wood.
- 3d - Nipper Plants that shoot fireballs.
- 3e - Gray platform that floats in water, water not required.
- 42 - Cheep Cheep that hops up 3 and down 3 in specific locations.
- 44 - Line Guided Platform, wood, needs to be stepped on to activate.
- 4b - Boom Boom from the base game. Has more problems than the one in-editor.
- 4c - Boom Boom but on the second phase it grows wings.
- 4f - Seems to be the head of the Chain Chomp after you let it bite at you 50 times.
- 50 - The Bob-ombs from the cannons, explodes within 2 seconds.
- 51 - Two Rotodiscs, on opposite sides, both going counter-clockwise.
- 52 - Chest that appears and gives you an item, but DOESN'T end the level. (same payloads as pre-existing chest i assume?)
- 54 - Weird solid block?
- 5b - One Rotodisc going counter-clockwise.
- 5c - Ice Brick shatter effect.
- 5e - Two Rotodiscs, on the same side, one going clockwise, the other going counter-clockwise.
- 5f - Two Rotodiscs, on opposite sides, one going clockwise, the other going counter-clockwise.
- 60 - Two Rotodiscs, on opposite sides, both going clockwise.
- 64 - Falling Cheep Cheep that makes small skips on water.
- 66 - Downward Air Vent.
- 6a - Blooper that shoots babies in all 4 directions??
- 76 - Falling Cheep Cheep that falls through everything, even water!
- 78 - Missile Bill but it doesn't move or do anything, but can be stomped.
- 79 - Missile Bill but it only goes right.
- 83 - Lakitu Clone??
- 84 - Spiny Egg with red palette for some reason.
- 85 - Green Spiny Egg.
- 96 - Big Question Block that gives a Fire Flower (shows up unknown in hex tree?)
- 97 - Big Question Block that gives a Raccoon Leaf (shows up unknown in hex tree?)
- 98 - Big Question Block that gives a Tanooki Suit (shows up unknown in hex tree?)
- 99 - Big Question Block that gives a Frog Suit (shows up unknown in hex tree?)
- 9a - Big Question Block that gives a Hammer Suit (shows up unknown in hex tree?)
- 9c - Flying Ball from World-E bonus game. (Phase #1)
- a8 - Sprite for Directional Lift going up.
- a9 - Sprite for Directional Life that changes from up, left, up, right (and repeat) when you jump on it.
- b0 - A Giant Cannonball that doesn't move.
- b1 - Burner without a block (Going right)
- b2 - Burner without a block (Going up)
- b5 - A singular coin on the move!
- b8 - It's a star but it doesn't move left or right.
- bc - Stretch block that goes left-right then up-down (shows up unknown in hex tree?)
- bd - Stretch block that goes up-down (shows up unknown in hex tree?)
- c0 - Flying Ball from World-E bonus game. (Phase #2)
- c2 - A singular SILVER coin on the move!
- c4 - Sprite of number blocks, defaults to 0, can be grabbed in mid-air.
- c5 - SMW Goal Gate. (Already documented here.)
- cb - Shifts the camera all the way up instantly.
- ce - The locked door lock but without a door.
- d4 - Dolphin (Vertical).
- dc - The sprite for the coin snake.
- e2 - Platform - Fall Away but it falls away for you!
- e4 - Fast falling 8x8 green tile of some sort idk.
- e7 - Fall away spike but only falls if you stand on it?
- e9 - Lined Guided Gray platform that when stood on, moves really fast.
- f6 - Scrolls the camera up really fast if you're touching the ground.
- fc - Dolphin (Horizontal, not a generator)
- 03 - A singular P-Wing
- 04 - A falling mushroom from a reserve, but not falling.
- 0b - Chest that ends the level but it gives you null (Think this is already in the editor, but y'know without the option to give you nothing, which is represented with a gray chest.)
- 0e - Flying Ball from World-E bonus game. (Phase #3)
- 11 - A veggie shell but it does nothing and you can't touch it.
- 16 - Shows half a flower card in the transition, disappears afterwards.
- 18 - Clone of Koopa Troopa (Green)?
- 19 - Boomerang Bro but he has the Boomerang item. Drops upon being defeated.
- 1e - "Basic" Platform that moves to the right really fast without player input.
- 21 - Winged Platform that you get teleported to automatically. Disappears after a few seconds.
- 22 - Lakitu's Ridable Cloud (Already documented on TCRF.)
- 24 - Same as 16 but it quickly ends the level.
- 26 - Clone of Advance Coin?
- 2a - A really fast boo, spooky.
- 2b - You get a bunch of points randomly if this sprite is on screen. If you touch the invisible sprite, you get 4000 points.
- 2d
- 2e
- 2f (An immobile Amazing Flying Hammer Brother. Cannot interact with.)
- 30 (Yellow Winged Platform visually)
- 31/32 (Blue Flute visually)
- 34 (says "88")
- 37/38/3a/50/54/56 (half smoke)
- 39 (flashes a bunch of graphics every frame)
- 3b
- 3c (nes water)
- 3e
- 41
- 42/43 (touching will crash game)
- 44
- 45
- 47 (Key visually)
- 49
- 4a (comes with platform that goes up on it's own)
- 4d
- 52
- 53
- 55
- 59
- 5b
- 5c
- 5d
- 5e
- 5f
- 63 Parabeetle generator? (Possibly comes with green parabeetles?)
- 66 Same as end level chest but goes in front of you, even if it's placed nearby.
- 70 Bowser Fire Generator that ONLY works on the first screen.
That's it.