Releases: colyseus/colyseus.js
Releases · colyseus/colyseus.js
0.8.4
Room
do not try to reconnect automatically anymore. This prevents trying to reconnect to a room which the server has forcibly disconnected from.
0.8.3
- doesn't require
Promise
implementation to use the library (fixes < IE11)
0.8.0
Compatible with colyseus@0.8.0
From now on, the versions of server and clients will have the same number. Versions of the server 0.8.x
should be compatible with clients 0.8.x
and so on. (it was a mess previously)
0.7.5
- Skip "checksum" when applying delta patches (using
fossil-delta@1.0.0
).
- Uses
delta-listener@2.1.0
, which analyzes "add"
operations deeper.
0.7.5-alpha.0
Using new delta-listener, which analyzes "add"
operations deeper.
0.7.4
The client can now request to join multiple rooms at the same time. (#14)
0.7.3
Fix TypeScript/webpack integration for the browser environment (0.7.2
broke it)
0.7.2
- Add support to react-native (#11)
- Use
@gamestdio/clock
instead of clock.js
- Use
@gamestdio/websocket
instead of websocket.js