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COOPER BRISLAIN

Software Engineer • Creative Coder

Reno, NV
cbrislain@gmail.com
cooperbrislain.github.io

Interdisciplinary Software Engineer and Visual Artist seeking role on a team developing innovative software around Augmented Reality, Virtual Reality, IoT, and other emerging fields.

SKILLS

Excellent written communication skills
Lifelong learner
Critical thinker
Ability to conceptualize complex systems
Adaptable and creative problem solving skills
Able to foresee potential future complications and constraints, designing for extensibility and scalability.
  • Unity
    • C#
  • Full-Stack Development
    • LAMP
    • Linux
    • Apache
    • PHP
    • MySQL
    • HTML5
    • SCSS
    • RegEx
  • Node.js
  • Front-End Development
    • Javascript
    • JQuery
    • Flash
  • Real-Time Graphics for Live Events
    • GLSL Shaders
    • Quartz Composer
    • Projection Mapping
  • Video Editing
  • Agile Development
    • Git
    • Trello
  • Creative Coding
  • Hardware Development
    • Arduino
  • Object Oriented Programming
    • MVC
  • Relational Databases
    • MySQL
  • Content Management Systems
    • Joomla
    • Wordpress
  • Photoshop
  • Illustrator
  • Photography
  • Video Production
  • Generative Art

EDUCATION

UC Santa Cruz – Film & Digital Media • 2007
Napa Valley College; Napa, CA – Computer Science • 2002

COURSEWORK

Abstract Data Structures
Algorithms
X86 Assembly
Differential Equations
Discrete Math
Linear Algebra
Logic
Digital Media Production
Film Studio Production
Documentary Production
Film Theory
Digital Media Theory
Social Documentation
Java Programming
C Programming
AP Computer Science
Cisco Networking

ASSOCIATIONS

Visual Artist, Opulent Chill • 2017
Visual Artist, Wormhole; Oakland • 2015–Present
Visual Artist, Camp Question Mark • 2009–)?( 
Tech Director, SCTV; UCSC • 2005
Student Trustee, Napa Valley College • 2002

EXPERIENCE

Synesthetic Visioneer, Vektor Selektor • 2010–Present

Create audio-reactive, realtime visual content for live music events. 
Employ novel human interface devices including Lemur, LEAP Motion, WiiMote, Kinect, TouchOSC, Arduino for live visual performance.
Design projection and LED mapping for stages.
Solve complex technical challenges in fast-paced environment with limited resources. 
Performed live visuals for shows and festivals for world-class performing artists with up to 20,000 in attendance. 

Full-Stack Engineer, BetterHelp; Sunnyvale, CA • 2016

Reduced landing page load time by 40%.
Automated financial aid application process.
Implemented Braintree API.

Programmer, Visions in Education; Carmichael, CA • 2015

Modernized student information portal.
Standardized course catalog and event listings.

Development Lead; Contractor, Taylor Online Marketing; Aptos, CA • 2010–2017

Developed and managed front/back-end solutions including database engine, APIs, data validation, and data-routing deployed across 500+ websites and affiliates.

Flash/Motion Graphics Engineer, Design Reactor; Campbell, CA • 2008

Developed interactive Flash website for Disney Parks 2008 campaign.
Assisted with localization for HP campaign
Produced various PayPal promotional materials.
Created Flash-based agency portfolio front-end driven by Expression Engine back-end. 

Programmer - L2, Jupiter Hosting; Santa Clara, CA • 2007

Developed custom modules and features for in-house content management system. (Based on Joomla and Drupal)
Optimized MySQL queries for highly-trafficked websites.

Classroom Media Support, UCSC Media Services; Santa Cruz, CA • 2006-2007

Provided technical support to faculty and students using university media equipment including projectors, video cameras, audio systems, and computers. 
Maintained readiness of pool of media equipment for rental and checkout, ensuring good working order, cleanliness, and presence of all included components.
Operated service vans on campus while observing high safety standards and awareness in accordance with an active campus with high pedestrian traffic. 
Set up and struck A/V and other media equipment for on-campus events. 

Event Staff, Plan-It Interactive; Concord, CA • 2000

Set up and struck large interactive play systems for special events.
Regularly loaded and unloaded heavy equipment. 
Operated rock-climbing wall, ensuring the correct use of safety equipment and procedures by participants. 
Performed on-site troubleshooting and repair of R/C cars. 
Drove box trucks with trailers on highway to and from events. 

Technical Support - Mac, InterX Technologies; Napa, CA • 1997-1998

Provided support to users of MacOS System 7/8 as well as Windows 95 experiencing dial-up internet connectivity issues. 
Assisted web designer with updates to company and customer websites. 
Taught introductory class for new Internet users. 

Mentor - CoreMUD • 1996-2000

Created areas and experiences for text-based sci-fi online roleplaying game.
Mentored new coders in observance of good coding practices, story and game-world guidelines, balance, and quality.
Created Auction system for trading rare in-game items.
Monitored logs to detect the exploitation of bugs and unintended game imbalances by players seeking to gain an unfair advantage, and issued fixes.
Assisted with major transition and branch of code base.
Played with Legos.