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While there's nothing per se that currently blocks batching operations, it would be much easier to do batching with a container type that holds a variant of all 2D graphics operations (thus allowing users to build and modify a series of 2D graphics operations) and a class type that is an immutable set of 2D graphics operations (which can be more easily optimized into a command list by back ends that take advantage of hardware acceleration using current graphics acceleration technology).
The text was updated successfully, but these errors were encountered:
mikebmcl
changed the title
Create a types that resemble basic_interpreted_path and basic_path_builder that allow easier batching of all 2D graphics operations
Create types that resemble basic_interpreted_path and basic_path_builder that allow easier batching of all 2D graphics operations
Mar 28, 2019
While there's nothing per se that currently blocks batching operations, it would be much easier to do batching with a container type that holds a variant of all 2D graphics operations (thus allowing users to build and modify a series of 2D graphics operations) and a class type that is an immutable set of 2D graphics operations (which can be more easily optimized into a command list by back ends that take advantage of hardware acceleration using current graphics acceleration technology).
The text was updated successfully, but these errors were encountered: