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gtitle.h
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//-----------------------------------------------------------------------------
// File: gTitle
// Desc: display title of game
// Auth: Lyp
// Date: 2003/11/22
//
// Copyright (c) 1985-2003 CTCRST Entertainment All rights reserved.
//-----------------------------------------------------------------------------
#ifndef _BC_TITLE_H_
#define _BC_TITLE_H_
#pragma once
#include "gDefine.h"
class CApp;
class CPlayer;
class CSprite;
class CEnemy;
class CPlane;
class CExplode;
class CBonus;
//-----------------------------------------------------------------------------
// title of game
//-----------------------------------------------------------------------------
class CTitle
{
public:
CTitle(CApp* pApp);
~CTitle();
void DrawTitle();
private:
CApp* m_pApp;
CPlane* m_pPlane;
};
#endif // _BC_TITLE_H_