From a35c2dc2f66475bac46fa165dff8d199f9c418c0 Mon Sep 17 00:00:00 2001 From: David Joffe Date: Fri, 18 Nov 2022 23:01:49 +0200 Subject: [PATCH] Credit updates for Matteo Bini SDL2 version and Debian contributions --- README.md | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index fb250fd..fa8a7a4 100644 --- a/README.md +++ b/README.md @@ -130,7 +130,7 @@ TL;DR Shoot anything that moves # Ports -* Debian (work in progress ~2022 - https://github.com/enigma9o7, https://github.com/bgermann, https://github.com/matteobin Craig Langman) +* Debian (work in progress ~2022 - Matteo Bini; https://github.com/enigma9o7, https://github.com/bgermann; Craig Langman) * Bodhi Linux Dec 2021 efforts: https://bodhilinux.boards.net/thread/892/packaged-dave-gnukem-silly-retro * Open Pandora: http://repo.openpandora.org/?page=detail&app=davegnukem-magicsam - release thread: https://pyra-handheld.com/boards/threads/dave-gnukem.79533/ (by https://github.com/sviscapi and https://github.com/ptitseb) * MorphOS [Mar 2018, by Bruno Peloille]: http://www.morphos-storage.net/?page=Games%2FShoot+2D&file=Davegnukem_1.00.lha @@ -160,9 +160,11 @@ Then follow the same instructions as for Linux, e.g. git clone the src, cd into Recent: -~2022 - Work in progress for Debian support (and possible SDL2 support) - user contributions by https://github.com/enigma9o7, https://github.com/bgermann, https://github.com/matteobin Craig Langman +2022 - Work on Debian support and Debian packaging - user contributions by Matteo Bini, https://github.com/enigma9o7, https://github.com/bgermann, Craig Langman -~2021 - User work for Bodhi Linux port: https://bodhilinux.boards.net/thread/892/packaged-dave-gnukem-silly-retro +2022 - Matteo Bini implemented SDL2 support (including also contributions for Debian support) (merging of these changes in progress) https://github.com/davidjoffe/dave_gnukem/pull/135/commits/0f0022b9921982062eb7a93d2aef9a90459f3d33 + +2021 - User work for Bodhi Linux port: https://bodhilinux.boards.net/thread/892/packaged-dave-gnukem-silly-retro 2020/04/25 - Version 1.0.1 @@ -456,8 +458,10 @@ Additional game data credits: Apart from the abovementioned, most the sprites we # Additional Development Credits -* 2021/2022- [Ongoing] Some valuable contributions for Debian support (work in progress, see https://github.com/davidjoffe/dave_gnukem/pull/131 discussion) and SDL2 version (in progress, see https://github.com/davidjoffe/dave_gnukem/pull/135) by, amongst others: +* ~2022 Matteo Bini entirely developed and contributed updates of the code from SDL1 to SDL2 (~2022 merging in progress) https://github.com/davidjoffe/dave_gnukem/pull/135 + +* ~2021/2022- [Ongoing] Some valuable contributions for Debian support (work in progress, see https://github.com/davidjoffe/dave_gnukem/pull/131 discussion) - amongst others: + Matteo Bini https://github.com/enigma9o7 https://github.com/bgermann - https://github.com/matteobin Craig Langman (New ~2022 Debian package files work in progress e.g. )