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Condition.md

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Condition

Properties

Name Type Description Notes
Operator Pointer to string [optional]
IntValue Pointer to int32 [optional]
Element Pointer to TranslatedId [optional]

Methods

NewCondition

func NewCondition() *Condition

NewCondition instantiates a new Condition object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewConditionWithDefaults

func NewConditionWithDefaults() *Condition

NewConditionWithDefaults instantiates a new Condition object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetOperator

func (o *Condition) GetOperator() string

GetOperator returns the Operator field if non-nil, zero value otherwise.

GetOperatorOk

func (o *Condition) GetOperatorOk() (*string, bool)

GetOperatorOk returns a tuple with the Operator field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetOperator

func (o *Condition) SetOperator(v string)

SetOperator sets Operator field to given value.

HasOperator

func (o *Condition) HasOperator() bool

HasOperator returns a boolean if a field has been set.

GetIntValue

func (o *Condition) GetIntValue() int32

GetIntValue returns the IntValue field if non-nil, zero value otherwise.

GetIntValueOk

func (o *Condition) GetIntValueOk() (*int32, bool)

GetIntValueOk returns a tuple with the IntValue field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetIntValue

func (o *Condition) SetIntValue(v int32)

SetIntValue sets IntValue field to given value.

HasIntValue

func (o *Condition) HasIntValue() bool

HasIntValue returns a boolean if a field has been set.

GetElement

func (o *Condition) GetElement() TranslatedId

GetElement returns the Element field if non-nil, zero value otherwise.

GetElementOk

func (o *Condition) GetElementOk() (*TranslatedId, bool)

GetElementOk returns a tuple with the Element field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetElement

func (o *Condition) SetElement(v TranslatedId)

SetElement sets Element field to given value.

HasElement

func (o *Condition) HasElement() bool

HasElement returns a boolean if a field has been set.

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