Name | Type | Description | Notes |
---|---|---|---|
Operator | Pointer to string | [optional] | |
IntValue | Pointer to int32 | [optional] | |
Element | Pointer to TranslatedId | [optional] |
func NewCondition() *Condition
NewCondition instantiates a new Condition object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewConditionWithDefaults() *Condition
NewConditionWithDefaults instantiates a new Condition object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Condition) GetOperator() string
GetOperator returns the Operator field if non-nil, zero value otherwise.
func (o *Condition) GetOperatorOk() (*string, bool)
GetOperatorOk returns a tuple with the Operator field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Condition) SetOperator(v string)
SetOperator sets Operator field to given value.
func (o *Condition) HasOperator() bool
HasOperator returns a boolean if a field has been set.
func (o *Condition) GetIntValue() int32
GetIntValue returns the IntValue field if non-nil, zero value otherwise.
func (o *Condition) GetIntValueOk() (*int32, bool)
GetIntValueOk returns a tuple with the IntValue field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Condition) SetIntValue(v int32)
SetIntValue sets IntValue field to given value.
func (o *Condition) HasIntValue() bool
HasIntValue returns a boolean if a field has been set.
func (o *Condition) GetElement() TranslatedId
GetElement returns the Element field if non-nil, zero value otherwise.
func (o *Condition) GetElementOk() (*TranslatedId, bool)
GetElementOk returns a tuple with the Element field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Condition) SetElement(v TranslatedId)
SetElement sets Element field to given value.
func (o *Condition) HasElement() bool
HasElement returns a boolean if a field has been set.