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% Encoding: x-MacRoman
@InProceedings{riedl:aaai-ss2009,
author = {Riedl, Mark O.},
title = {Incorporating Authorial Intent into Generative Narrative Systems},
booktitle = {Intelligent Narrative Technologies II: Papers from the 2009 Spring Symposium (Technical Report SS-09-06)},
year = {2009},
editor = {Sandy Louchart and David Roberts and Manish Mehta},
pages = {91-94},
address = {Palo Alto, California},
month = {March},
publisher = {AAAI Press},
url = {http://www.cc.gatech.edu/~riedl/pubs/riedl-aaai-ss09.pdf},
}
@InProceedings{riedl:cc2008,
author = {Riedl, Mark O.},
title = {Vignette-Based Story Planning: Creativity Through Exploration and Retrieval},
booktitle = {Proceedings of the 5th International Joint Workshop on Computational Creativity},
year = {2008},
address = {Madrid, Spain},
month = {September},
cvnote = {Invited for submission to Minds and Machines journal.},
url = {http://www.cc.gatech.edu/~riedl/pubs/riedl-ijwcc08.pdf},
venue = {CC},
}
@InProceedings{riedl:icccc2008,
Title = {Intelligent Narrative Computing: Creativity, Sense-Making, and Engagement},
Author = {Riedl, Mark O.},
Booktitle = {3rd International Colloquium in Creativity, Cognition, and Computers},
Year = {2008},
Address = {M\'exico City, M\'exico},
Publisher = {Universidad Aut\'onoma Metropolitana, Cuajimalpa, M\'exico City}
}
@InProceedings{riedl:afrl-sim2006,
Title = {Emergent and Guided Narrative for Training and Education in Virtual Worlds},
Author = {Riedl, Mark O.},
Booktitle = {Air Force Research Lab Workshop on Storytelling as an Instructional Method: In Search of Theoretical and Empirical Foundations},
Year = {2006}
}
@InProceedings{riedl:low2006,
Title = {Emergent and Guided Narrative for Training and Education in Virtual Worlds},
Author = {Riedl, Mark O.},
Booktitle = {League of World 3: Annual Colloquium on Online Simulations, Role-Playing, and Virtual Worlds},
Year = {2006}
}
@InProceedings{riedl:tidse-redcap2006,
Title = {Fabulist and Automated Story Director in the Little Red Riding Hood Domain},
Author = {Riedl, Mark O.},
Booktitle = {TIDSE 2006 Pre-Conference Demo Workshop on the Authoring Process in Interactive Storytelling},
Year = {2006},
Address = {Darmstadt, Germany},
Month = {December}
}
@InProceedings{riedl:rrlcg2005,
Title = {Towards Integrating {AI} Story Controllers and Game Engines: Reconciling World State Representations},
Author = {Riedl, Mark O.},
Booktitle = {Proceedings of the 19th International Joint Conference on Artificial Intelligence (IJCAI) Workshop on Reasoning, Representation, and Learning in Computer Games},
Year = {2005},
Address = {Edinburgh, Scotland},
Month = {July}
}
@TechReport{riedl:tr04-004,
Title = {Equivalence between Narrative Mediation and Branching Story Graphs (Technical Report TR04-004)},
Author = {Riedl, Mark O.},
Institution = {Liquid Narrative Group, Department of Computer Science, North Carolina State University},
Year = {2004}
}
@TechReport{riedl:tr03-000,
Title = {{Actor Conference}: Character-Focused Narrative Planning (Technical Report TR03-00)},
Author = {Riedl, Mark O.},
Institution = {Liquid Narrative Group, Department of Computer Science, North Carolina State University},
Year = {2003}
}
@InProceedings{riedl:iui2001,
author = {Riedl, Mark O.},
title = {A Computational Model and Classification Framework for Social Navigation},
booktitle = {Proceedings of the 6th International Conference on Intelligent User Interfaces (IUI)},
year = {2001},
pages = {137-144},
address = {Santa Fe, New Mexico},
month = {January},
url = {http://www.cc.gatech.edu/~riedl/pubs/riedl-iui01.pdf},
}
@InProceedings{riedl:iui2002,
author = {Riedl, Mark O. and Robert St.~Amant},
title = {Towards Automated Exploration of Interactive Systems},
booktitle = {Proceedings of the 7th International Conference on Intelligent User Interfaces (IUI)},
year = {2002},
pages = {135-142},
address = {San Francisco, California},
month = {January},
url = {http://www.cc.gatech.edu/~riedl/pubs/iui02.pdf},
}
@InProceedings{riedl:cc2005,
Title = {Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space},
Author = {Riedl, Mark O. and R.~Michael Young},
Booktitle = {Proceedings of the 19th International Joint Conference on Artificial Intelligence (IJCAI) Workshop on Computational Creativity},
Year = {2005},
Address = {Edinburgh, Scotland},
Month = {July},
Cvnote = {Invited for submission to New Generation Computing journal special issue.}
}
@InProceedings{riedl:aamas2004,
author = {Riedl, Mark O. and R.~Michael Young},
title = {An Intent-Driven Planner for Multi-Agent Story Generation},
booktitle = {Proceedings of the 3rd International Conference on Autonomous Agents and Multi-Agent Systems},
year = {2004},
pages = {186-193},
address = {New York City, New York},
month = {July},
url = {http://www.cc.gatech.edu/~riedl/pubs/aamas04.pdf},
}
@InProceedings{riedl:nile2004,
Title = {A Planning Approach to Story Generation for History Education},
Author = {Riedl, Mark O. and R.~Michael Young},
Booktitle = {Proceedings of the 3rd International Conference on Narrative and Interactive Learning Environments (NILE)},
Year = {2004}
}
@InProceedings{riedl:icvs2003,
author = {Riedl, Mark O. and R.~Michael Young},
title = {Character-Focused Narrative Planning for Execution in Virtual Worlds},
booktitle = {Proceedings of the 2nd International Conference on Virtual Storytelling (ICVS)},
year = {2003},
pages = {47-56},
address = {Toulouse, France},
month = {November},
url = {http://www.cc.gatech.edu/~riedl/pubs/icvs03.pdf},
}
@InProceedings{riedl:stamant:aamas2003,
author = {Riedl, Mark O. and Robert St.~Amant},
title = {Social Navigation: Modeling, Simulation, and Experimentation},
booktitle = {Proceedings of the 2nd International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS)},
year = {2003},
pages = {361-368},
address = {Melbourne, Australia},
month = {July},
url = {http://www.cc.gatech.edu/~riedl/pubs/riedl-stamant-aamas03.pdf},
}
@InProceedings{riedl:aaai-fs2009,
author = {Riedl, Mark O. and Rosa Arriaga and Fatima Boujarwah and Hwajung Hong and Jackie Isbell and L. Juane Heflin},
title = {Graphical Social Scenarios: Toward Intervention and Authoring for Adolescents with High Functioning Autism},
booktitle = {Proceedings of the of the AAAI Fall Symposium on Virtual Healthcare Interaction},
year = {2009},
pages = {64-73},
address = {Washington, D.C.},
month = {November},
url = {http://www.cc.gatech.edu/~riedl/pubs/aaai-fs09.pdf},
}
@InProceedings{riedl:ijcai-ac2009,
author = {Riedl, Mark O. and Jackie Isbell and Rosa Arriaga and Fatima Boujarwah and Hwajung Hong and L. Juane Heflin},
title = {Toward Assisted Authoring of Social Skill Scenarios for Young Adults with High Functioning Autism},
booktitle = {Working notes of the International Joint Conference on Artificial Intelligence, Workshop on Intelligent Systems for Assisted Cognition},
year = {2009},
address = {Pasadena, California},
month = {July},
cvnote = {Distinguished Contribution Award},
url = {http://www.cc.gatech.edu/~riedl/pubs/ijcai-ac09.pdf},
}
@InProceedings{riedl:nle2005,
author = {Riedl, Mark O. and H.~Chad Lane and Randall Hill and William Swartout},
title = {Automated Story Direction and Intelligent Tutoring: Towards a Unifying Architecture},
booktitle = {Proceedings of the 13th International Conference on Artificial Intelligence in Education (AIED) Workshop on Narrative Learning Environments},
year = {2005},
address = {Amsterdam, Netherlands},
month = {July},
url = {http://www.cc.gatech.edu/~riedl/pubs/nle05.pdf},
}
@InProceedings{riedl:itis2008,
Title = {Toward Vignette-Based Story Generation for Drama Management Systems},
Author = {Riedl, Mark O. and Carlos Le\'on},
Booktitle = {Proceedings of the 2nd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN), Workshop on Integrating Technologies for Interactive Stories},
Year = {2008},
Address = {Playa del Carmen, Mexico},
Month = {January}
}
@InProceedings{riedl:chi-ccs2009,
author = {Riedl, Mark O. and Brian O'Neill},
title = {Computer as Audience: A Strategy for Artificial Intelligence Support of Human Creativity},
booktitle = {Proceedings of the 2009 CHI Workshop on Computational Creativity Support},
year = {2009},
address = {Boston, Massachusetts},
month = {April},
url = {http://www.cc.gatech.edu/~riedl/pubs/chi-ccs09.pdf},
}
@InProceedings{riedl:intetain2008,
author = {Riedl, Mark O. and Jonathan~P. Rowe and David~K. Elson},
title = {Toward Intelligent Support of Authoring Machinima Media Content: Story and Visualization},
booktitle = {Proceedings of the 2nd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN)},
year = {2008},
address = {Playa del Carmen, Mexico},
month = {January},
cvnote = {Awarded best paper.},
cvsidenote = {24\%},
url = {http://www.cc.gatech.edu/~riedl/pubs/intetain08.pdf},
}
@InProceedings{riedl:saretto:aamas2003,
author = {Riedl, Mark O. and C.J. Saretto and R.~Michael Young},
title = {Managing Interaction between Users and Agents in a Multi-Agent Storytelling Environment},
booktitle = {Proceedings of the 2nd International Conference on Autonomous Agents and Multi-Agent Systems},
year = {2003},
pages = {741-748},
address = {Melbourne, Australia},
month = {July},
url = {http://www.cc.gatech.edu/~riedl/pubs/riedl-young-aamas03.pdf},
}
@InProceedings{riedl:brims2006,
author = {Riedl, Mark O. and Andrew Stern},
title = {Believable Agents and Intelligent Scenario Direction for Social and Cultural Leadership Training},
booktitle = {Proceedings of the 15th Conference on Behavior Representation in Modeling and Simulation (BRIMS)},
year = {2006},
cvnote = {Awarded best paper.},
url = {http://www.cc.gatech.edu/~riedl/pubs/brims06.pdf},
}
@InProceedings{riedl:tidse2006a,
author = {Riedl, Mark O. and Andrew Stern},
title = {Believable Agents and Intelligent Story Adaptation for Interactive Storytelling},
booktitle = {Proceedings of the 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE)},
year = {2006},
pages = {1-12},
address = {Darmstadt, Germany},
month = {December},
cvnote = {Awarded best paper.},
url = {http://www.cc.gatech.edu/~riedl/pubs/tidse06a.pdf},
}
@InProceedings{riedl:tidse2006b,
author = {Riedl, Mark O. and Andrew Stern},
title = {Failing Believably: Toward Strong Autonomy and Strong Story in Interactive Narratives},
booktitle = {Proceedings of the 3rd International Conference on Technologies for Interactive Digital Storytelling and Entertainment},
year = {2006},
pages = {195-206},
address = {Darmstadt, Germany},
month = {December},
url = {http://www.cc.gatech.edu/~riedl/pubs/tidse06b.pdf},
}
@InProceedings{riedl:aiide2006,
Title = {Mixing Story and Simulation in Interactive Narrative},
Author = {Riedl, Mark O. and Andrew Stern and Don Dini},
Booktitle = {Proceedings of the 2nd Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)},
Year = {2006},
Address = {Marina Del Rey, California},
Month = {June}
}
@InProceedings{riedl:is2008,
author = {Riedl, Mark O. and Neha Sugandh},
title = {Story Planning with Vignettes: Toward Overcoming the Content Production Bottleneck},
booktitle = {Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling},
year = {2008},
pages = {168-179},
address = {Erfurt, Germany},
month = {November},
cvsidenote = {30\%},
url = {http://www.cc.gatech.edu/~riedl/pubs/riedl-icids08.pdf},
venue = {IS},
}
@Article{riedl:jair2010,
author = {Riedl, Mark O. and R. Michael Young},
title = {Narrative Planning: Balancing Plot and Character},
journal = {Journal of Artificial Intelligence Research},
year = {2010},
volume = {39},
pages = {217-268},
url = {https://arxiv.org/abs/1401.3841},
}
@Article{riedl:cga2006,
Title = {From Linear Story Generation to Branching Story Graphs},
Author = {Riedl, Mark O. and R.~Michael Young},
Journal = {IEEE Journal of Computer Graphics and Animation},
Year = {2006},
Number = {3},
Pages = {23--31},
Volume = {26},
Cvnote = {A shorter version was presented at the Conference on AI and Interactive Digital Entertainment 2005},
Venue = {CGA}
}
@Article{riedl:ngc2006,
author = {Riedl, Mark O. and R.~Michael Young},
title = {Story Planning as Exploratory Creativity: Techniques for Expanding the Narrative Search Space},
journal = {New Generation Computing},
year = {2006},
volume = {24},
number = {3},
pages = {303--323},
cvnote = {A shorter version was presented at the Workshop on Computational Creativity 2005},
url = {http://www.cc.gatech.edu/~riedl/pubs/cc05.pdf},
venue = {NGC},
}
@InProceedings{riedl:aiide2005,
Title = {From Linear Story Generation to Branching Story Graphs},
Author = {Riedl, Mark O. and R. Michael Young},
Booktitle = {Proceedings of the 1st Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)},
Year = {2005},
Address = {Maria Del Rey, California},
Month = {June},
Pages = {111-116},
Cvnote = {Invited for submission to CG\&A Special Issue (3 of 24 invited).},
Cvsidenote = {50\%}
}
@InProceedings{riedl:ijcai2005,
Title = {Open-World Planning for Story Generation},
Author = {Riedl, Mark O. and R. Michael Young},
Booktitle = {Proceedings of the 19th International Joint Conference on Artificial Intelligence (IJCAI)},
Year = {2005},
Address = {Edinburgh, Scotland},
Month = {July},
Cvsidenote = {18\%}
}
@InProceedings{riedl:iva2005,
author = {Riedl, Mark O. and R. Michael Young},
title = {An Objective Character Believability Evaluation Procedure for Multi-Agent Story Generation Systems},
booktitle = {Proceedings of the 5th International Conference on Intelligent Virtual Agents (IVA)},
year = {2005},
pages = {278-291},
address = {Kos, Greece},
month = {September},
cvsidenote = {60\%},
url = {http://www.cc.gatech.edu/~riedl/pubs/iva05.pdf},
}
@InProceedings{young:ace2005,
Title = {Integrating Plan-Based Behavior Generation with Game Environments},
Author = {R.~Michael Young and Riedl, Mark O.},
Booktitle = {Proceedings of the 2nd International Conference on Advances in Computer Entertainment Technology (ACE)},
Year = {2005},
Address = {Valencia, Spain},
Month = {June}
}
@InProceedings{stamant:hcii2005,
Title = {Image Processing in Cognitive Models with {SegMan}},
Author = {Robert St.~Amant and Riedl, Mark O.},
Booktitle = {Proceedings of the 11th International Conference on Human-Computer Interaction (HCII)},
Year = {2005},
Address = {Las Vegas, Nevada},
Month = {July}
}
@Article{stamant:ijhcs2000,
Title = {A Perception/Action Substrate for Cognitive Modeling in {HCI}},
Author = {Robert St.~Amant and Riedl, Mark O.},
Journal = {International Journal of Human-Computer Studies},
Year = {2000},
Number = {1},
Pages = {15--39},
Volume = {55},
Venue = {IJHCS}
}
@InProceedings{Ammanabrolu2019,
author = {Ammanabrolu, Prithviraj and Riedl, Mark O.},
title = {Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning},
booktitle = {Proceedings of the 2019 Conference of the North American Association for Computational Linguistics},
year = {2019},
owner = {riedl},
timestamp = {2019.03.01},
url = {https://arxiv.org/abs/1812.01628},
}
@InProceedings{ammanabrolu:neurips-wordplay2019,
Title = {Playing Text-Adventure Games with Graph-Based Deep Reinforcement Learning},
Author = {Ammanabrolu, Prithviraj and Riedl, Mark O.},
Booktitle = {Proceedings of the 2019 NeurIPS Workshop on Word Play: Reinforcement and Language Learning in Text-based Games},
Year = {2019},
Owner = {riedl},
Timestamp = {2019.01.16}
}
@InProceedings{appling:aaai-ss2009,
Title = {The Role of Plot Understanding in Plot Generation},
Author = {D. Scott Appling and Riedl, Mark O.},
Booktitle = {Intelligent Narrative Technologies II: Papers from the 2009 Spring Symposium (Technical Report SS-09-06)},
Year = {2009},
Address = {Palo Alto, California},
Editor = {Sandy Louchart and David Roberts and Manish Mehta},
Month = {March},
Pages = {1-4},
Publisher = {AAAI Press}
}
@InProceedings{azad:aiide2016,
author = {Azad, Sasha and Saldahna, Carl and Gan, Cheng Hann and Riedl, Mark O.},
title = {Procedural Level Generation for Mixed Reality Games},
booktitle = {Proceedings of the 2016 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment},
year = {2016},
owner = {riedl},
timestamp = {2016.06.08},
url = {http://www.cc.gatech.edu/~riedl/pubs/azad-aiide16.pdf},
}
@InProceedings{azad:aiide-exag2016,
author = {Azad, Sasha and Saldahna, Carl and Gan, Cheng Hann and Riedl, Mark O.},
title = {Mixed Reality and Procedural Content Generation in Video Games},
booktitle = {Proceedings of the 3rd AAAI Workshop on Experimental Artificial Intelligence in Games},
year = {2016},
owner = {riedl},
timestamp = {2016.07.09},
url = {http://www.cc.gatech.edu/~riedl/pubs/aiide-exag16.pdf},
}
@InProceedings{barve:aiide2010,
author = {Barve, Chinmay and Hajarnis, Sanjeet and Karnik, Sanjeet and Riedl, Mark~O.},
title = {{WeQuest}: A Mobile Alternate Reality Gaming Platform and Intelligent End-User Authoring Tools},
booktitle = {Proceedings of the 6th Annual Conference on Artificial Intelligence for Interactive Digital Entertainment Conference},
year = {2010},
address = {Palo Alto, California},
month = {October},
cvnote = {Submitted and accepted as a demonstration paper (100\% acceptance rate)},
owner = {riedl},
timestamp = {2010.06.29},
url = {http://www.cc.gatech.edu/~riedl/pubs/barve-aiide10.pdf},
}
@InProceedings{boujarwah:imfar2011,
Title = {Building a Knowledge Base to Support the Authoring of Social Skills Instructional Modules},
Author = {Fatima Boujarwah and Mark O. Riedl and Gregory Abowd and Rosa Arriaga},
Booktitle = {Proceedings of the International Meeting for Autism Research (IMFAR)},
Year = {2011},
Address = {San Diego, California},
Month = {May},
Owner = {riedl},
Timestamp = {2011.03.09}
}
@Article{boujarwah:sigaccess2011,
author = {Boujarwah, Fatima and Riedl, Mark O. and Abowd, Gregory and Arriaga, Rosa},
title = {{REACT}: Intelligent Authoring of Social Skills Instructional Modules for Adolescents with High-Functioning Autism},
journal = {ACM SIGACCESS Newsletter},
year = {2011},
volume = {99},
pages = {13-24},
month = {January},
owner = {riedl},
timestamp = {2011.02.19},
url = {http://www.cc.gatech.edu/~riedl/pubs/sigaccess11.pdf},
}
@Article{bulitko:ai-magazine2012,
Title = {Recap of the Seventh {AAAI} Conference on Artificial Intelligence and Interactive Digital Entertainment},
Author = {Bulitko, Vadim and Riedl, Mark O. and Jhala, Arnav and Buro, Michael and Sturtevant, Nathan},
Journal = {{AI} Magazine},
Year = {2012},
Number = {1},
Pages = {51-54},
Volume = {33},
Owner = {riedl},
Timestamp = {2012.05.19}
}
@InCollection{cheong:textbook2014,
Title = {Planning with applications to quests and story},
Author = {Cheong, Yun-Gyung and Riedl, Mark and Bae, Byung-Chull and Nelson, Mark J.},
Booktitle = {Procedural Content Generation in Games},
Publisher = {Springer},
Year = {2014},
Editor = {Shaker, Noor and Togelius, Julian and Nelson, Mark J.},
Owner = {riedl},
Timestamp = {2013.10.01}
}
@InProceedings{christian:aaai-ss2002,
author = {David~B. Christian and Riedl, Mark O. and R.~Michael Young},
title = {Conversation Starters: Using Spatial Context to Initiate Dialogue in First Person Perspective Games},
booktitle = {Artificial Intelligence and Interactive Entertainment: Papers from the 2002 Spring Symposium (Technical Report SS-02-01)},
year = {2002},
editor = {Ken Forbus and Magy Seif El-Nasr},
address = {Palo Alto, California},
month = {March},
publisher = {AAAI Press},
url = {http://www.cc.gatech.edu/~riedl/pubs/aaai-ss02.pdf},
}
@InProceedings{das:chi2015,
author = {Das, Sauvik and Zook, Alexander and Riedl, Mark. O.},
title = {Examining Game World Topology Personalization},
booktitle = {Working Note in the Proceedings of the 2015 ACM SIGCHI Conference on Human-Computer Interaction},
year = {2015},
owner = {riedl},
timestamp = {2014.11.20},
url = {http://www.cc.gatech.edu/~riedl/pubs/chi15.pdf},
}
@InProceedings{davis:cc2011,
author = {Davis, Nicholas and Li, Boyang and O'Neill, Brian and Riedl, Mark O.},
title = {Distributed Creative Cognition in Digital Filmmaking},
booktitle = {Proceedings of the 8th ACM Conference on Creativity and Cognition},
year = {2011},
pages = {207-216},
address = {Atlanta, Georgia},
month = {November},
cvnote = {Awarded Best Student Paper.},
cvsidenote = {23\%},
owner = {riedl},
timestamp = {2011.04.29},
url = {http://www.cc.gatech.edu/~riedl/pubs/davis-cc11.pdf},
}
@InProceedings{davis:chi-ecse2013,
Title = {Techniques for Evaluating Novice-Oriented Creativity Support Tools},
Author = {Davis, Nicholas and Zook, Alexander and Kirschner, Friedrich and Riedl, Mark O. and Nitsche, Michael},
Booktitle = {Proceedings of the CHI 2013 Workshop on Evaluation Methods for Creativity Support Environments},
Year = {2013},
Address = {Paris, France},
Month = {April},
Owner = {riedl},
Timestamp = {2013.03.15}
}
@InProceedings{davis:chi2013,
author = {Davis, Nick and Zook, Alexander and O'Neill, Brian and Nitsche, Michael and Riedl, Mark},
title = {Creativity Support for Novice Digital Filmmaking},
booktitle = {Proceedings of the 2013 ACM SIGCHI Conference on Human-Computer Interaction},
year = {2013},
pages = {651-660},
address = {Paris, France},
month = {April},
cvsidenote = {20\%},
owner = {riedl},
timestamp = {2012.10.18},
url = {http://www.cc.gatech.edu/~riedl/pubs/chi13.pdf},
}
@InProceedings{ehsan:iui2019,
author = {Upol Ehsan and Pradyumna Tambwekar and Larry Chan and Brent Harrison and Riedl, Mark O.},
title = {Automated Rationale Generation: A Technique for Explainable AI and its Effects on Human Perceptions},
booktitle = {Proceedings of the 2019 ACM International Conference on Intelligent User Interfaces},
year = {2019},
owner = {riedl},
timestamp = {2019.01.11},
url = {https://arxiv.org/abs/1901.03729},
}
@InProceedings{ehsan:exag2018,
Title = {Learning to Generate Natural Language Rationales for Game Playing Agents},
Author = {Upol Ehsan and Pradyumna Tambwekar and Larry Chan and Brent Harrison and Riedl, Mark O.},
Booktitle = {Proceedings of the 2018 AAAI Workshop on Experimental {AI} in Games},
Year = {2018},
Owner = {riedl},
Timestamp = {2018.11.12}
}
@InProceedings{elson:aiide2007,
author = {Elson, David K. and Riedl, Mark O.},
title = {A Lightweight Intelligent Virtual Cinematography System for Machinima Production},
booktitle = {Proceedings of the 3rd AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment},
year = {2007},
pages = {8-13},
address = {Palo Alto, California},
month = {October},
cvsidenote = {38\%},
url = {http://www.cc.gatech.edu/~riedl/pubs/aiide07.pdf},
}
@InProceedings{fitzgerald:icids2009,
author = {Adam Fitzgerald and Gurlal Kahlon and Riedl, Mark O.},
title = {A Computational Model of Emotional Response to Stories},
booktitle = {Proceedings of the 2nd Joint International Conference on Interactive Digital Storytelling},
year = {2009},
pages = {312-315},
address = {Guimar\~aes, Portugal},
month = {December},
cvsidenote = {40\%},
url = {http://www.cc.gatech.edu/~riedl/pubs/icids09.pdf},
}
@InProceedings{frazier:aisb-aigames2014,
author = {Frazier, Spencer and Riedl, Mark O.},
title = {Toward Using Games and Artificial Intelligence to Proactively Sense the Real World},
booktitle = {Proceedings of the 2014 AISB Symposium on AI and Games},
year = {2014},
owner = {riedl},
timestamp = {2014.01.11},
url = {http://www.cc.gatech.edu/~riedl/pubs/aisb14.pdf},
}
@InProceedings{frazier:hcomp2014,
author = {Spencer Frazier and Riedl, Mark O.},
title = {Persistent and Pervasive Real-World Sensing using Games},
booktitle = {Proceedings of the 2nd AAAI Conference on Human Computation and Crowdsourcing, Works in Progress Track},
year = {2014},
owner = {riedl},
timestamp = {2014.07.23},
url = {http://www.cc.gatech.edu/~riedl/pubs/hcomp14.pdf},
}
@InProceedings{gillesen:imfar2009,
Title = {Towards Designing An Interactive and Intelligent Tool for Social Skill Development of Individuals with HFA},
Author = {Jan Gillesen and Rosa Ariaga and Riedl, Mark O.},
Booktitle = {Proceedings of the 2009 Annual Meeting for Autism Research (IMFAR)},
Year = {2009},
Address = {Chicago, Illinois},
Month = {May}
}
@InProceedings{gillesen:dppi2009,
Title = {Refl-ex: Towards Designing An Interactive and Intelligent Tool for Social Skill Development of Individuals with HFA\/AS},
Author = {Jan Gillesen and Hwajung Hong and Rosa Arriaga},
Booktitle = {Proceedings of the 4th International Conference on Designing Pleasurable Products and Interfaces},
Year = {2009},
Address = {Compi\'egne, France},
Month = {October},
Cvnote = {Paper is based on extensions of a project initiated by Jan Gillesen, Mark Riedl, and Rosa Arriaga at Georgia Tech.}
}
@InProceedings{guzdial:exag2017,
author = {Matthew Guzdial and Jonathan Chen and Shao-Yu Chen and Riedl, Mark O.},
title = {A General Level Design Editor for Co-creative Level Design},
booktitle = {Proceedings of the AAAI 2017 Workshop on Experimental AI in Games},
year = {2017},
owner = {riedl},
timestamp = {2017.07.13},
url = {http://www.cc.gatech.edu/~riedl/pubs/exag17.pdf},
}
@InProceedings{guzdial:fdg2015,
author = {Guzdial, Matthew and Harrison, Brent and Li, Boyang and Riedl, Mark O.},
title = {Crowdsourcing Open Interactive Narrative},
booktitle = {Proceedings of the 2015 Conference on the Foundations of Digital Games},
year = {2015},
cvsidenote = {53\%},
owner = {riedl},
timestamp = {2015.02.23},
url = {http://www.cc.gatech.edu/~riedl/pubs/guzdial-fdg15.pdf},
}
@InProceedings{guzdial:chi2019,
author = {Guzdial, Matthew and Liao, Nicholas and Chen, Jonathan and Chen Shao-Yu and Shah, Shukan and Shah, Vishwa and Reno, Joshua and Smith, Gillian and Riedl, Mark O.},
title = {Friend, Collaborator, Student, Manager: How Designof an AI-Driven Game Level Editor Affects Creators},
booktitle = {Proceedings of the 2019 ACM SIGCHI Conference on Human-Factors},
year = {2019},
owner = {riedl},
timestamp = {2019.01.11},
url = {https://arxiv.org/abs/1901.06417},
}
@InProceedings{guzdial:liao:exag2018,
author = {Matthew Guzdial and Nicholas Liao and Mark Riedl},
title = {Co-Creative Level Design via Machine Learning},
booktitle = {Proceedings of the 2018 AAAI Workshop on Experimental {AI} in Games},
year = {2018},
owner = {riedl},
timestamp = {2018.11.12},
url = {https://arxiv.org/abs/1809.09420},
}
@InProceedings{guzdial:iccc2018,
author = {Guzdial, Matthew and Nicholas Liao and Vishwa Shah and Riedl, Mark O.},
title = {Creative Invention Benchmark},
booktitle = {Proceedings of the 2018 International Conference on Computational Creativity},
year = {2018},
owner = {riedl},
timestamp = {2018.05.17},
url = {https://arxiv.org/abs/1805.03720},
}
@InProceedings{guzdial:smith:exag2018,
Title = {Explainable {PCGML} via Design Patterns},
Author = {Guzdial, Matthew and Josh Reno and Jonathan Chen and Smith, Gillian and Riedl, Mark O.},
Booktitle = {Proceedings of the 2018 AAAI Workshop on Experimental {AI} in Games},
Year = {2018},
Owner = {riedl},
Timestamp = {2018.07.19}
}
@InProceedings{guzdial:iccc2016,
author = {Guzdial, Matthew and Riedl, Mark},
title = {Learning to Blend Computer Game Levels},
booktitle = {Proceedings of the 2016 International Conference on Computational Creativity},
year = {2016},
cvnote = {2nd Best Paper Award},
owner = {riedl},
timestamp = {2016.04.25},
url = {https://arxiv.org/abs/1603.02738},
}
@InProceedings{guzdial:aaai-keg2018,
author = {Guzdial, Matthew and Riedl, Mark O.},
title = {Combinatorial Creativity for Procedural Content Generation via Machine Learning},
booktitle = {Proceedings of the AAAI 2018 Workshop on Knowledge Extraction in Games},
year = {2018},
owner = {riedl},
timestamp = {2017.11.29},
url = {http://www.cc.gatech.edu/~riedl/pubs/aaai-keg17.pdf},
}
@InProceedings{Guzdial2018AutomatedGD,
author = {Guzdial, Matthew and Riedl, Mark O.},
booktitle = {Proceedings of the 2018 AAAI Conference on AI and Interactive Digital Entertainment},
title = {Automated Game Design via Conceptual Expansion},
year = {2018},
owner = {riedl},
timestamp = {2018.07.19},
url = {https://arxiv.org/abs/1809.02232},
}
@InProceedings{guzdial:ijcai2017,
author = {Guzdial, Matthew and Riedl, Mark O.},
title = {Game Engine Learning from Video},
booktitle = {Proceedings of the 2017 International Conference on Artificial Intelligence},
year = {2017},
owner = {riedl},
timestamp = {2017.02.26},
url = {http://www.cc.gatech.edu/~riedl/pubs/ijcai17.pdf},
}
@InProceedings{guzdial:nips-mlcd2017,
author = {Guzdial, Matthew and Riedl, Mark O.},
title = {Combinatorial Meta Search},
booktitle = {Proceedings of the NIPS 2017 Workshop on Machine Learning for Creativity and Design},
year = {2017},
owner = {riedl},
timestamp = {2017.11.29},
url = {http://www.cc.gatech.edu/~riedl/pubs/guzdial-nips-mlcd17.pdf},
}
@InProceedings{Guzdial2016GameplayVideos,
author = {Guzdial, Matthew and Riedl, Mark O.},
booktitle = {Proceedings of the 2016 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment},
title = {Game Level Generation from Gameplay Videos},
year = {2016},
owner = {riedl},
timestamp = {2016.06.08},
url = {http://www.cc.gatech.edu/~riedl/pubs/guzdial-aiide16.pdf},
}
@Misc{guzdial:aiide-exag2015,
Title = {Intelligent Level Design Editor},
Author = {Matthew Guzdial and Riedl, Mark O.},
HowPublished = {Demo at the 2nd Workshop on Experimental {AI} in Games},
Month = {November},
Note = {http://guzdial.com/exag2015.html},
Year = {2015},
Owner = {riedl},
Timestamp = {2015.09.15}
}
@InProceedings{guzdial:fdg-pcg2015,
author = {Guzdial, Matthew and Riedl, Mark O.},
title = {Toward Game Level Generation from Gameplay Videos},
booktitle = {Proceedings of the 2015 Workshop on Procedural Content Generation},
year = {2015},
owner = {riedl},
timestamp = {2015.04.27},
url = {https://arxiv.org/abs/1602.07721},
}
@InProceedings{guzdial:shah:exag2018,
author = {Matthew Guzdial and Shukan Shah and Mark Riedl},
title = {Towards Automated Let's Play Commentary},
booktitle = {Proceedings of ther 2018 AAAI Workshop on Experimental {AI} in Games},
year = {2018},
owner = {riedl},
timestamp = {2018.11.12},
url = {https://arxiv.org/abs/1909.02195},
}
@InProceedings{hajarnis:flairs2011,
author = {Hajarnis, Sanjeet and Barve, Chinmay and Karnik, Devika and Riedl, Mark O.},
title = {Supporting End-User Authoring of Alternate Reality Games with Cross-Location Compatibility},
booktitle = {Proceedings of the 24th Conference of the Florida Artificial Intelligence Research Society},
year = {2011},
address = {Palm Beach, Florida},
month = {May},
owner = {riedl},
timestamp = {2010.11.20},
url = {http://www.cc.gatech.edu/~riedl/pubs/hajarnis-flairs11.pdf},
}
@InProceedings{hajarnis:icids2011,
author = {Sanjeet Hajarnis and Brandon Headrick and Aziel Ferguson and Riedl, Mark O.},
title = {Scaling Mobile Alternate Reality Games with Geo-Location Translation},
booktitle = {Proceedings of the 4th International Conference on Interactive Digital Storytelling},
year = {2011},
pages = {278-283},
address = {Vancouver, Canada},
month = {November},
cvsidenote = {44\%},
owner = {riedl},
timestamp = {2011.07.07},
url = {http://www.cc.gatech.edu/~riedl/pubs/icids11.pdf},
}
@InProceedings{hajarnis:iccbr2011,
author = {Sanjeet Hajarnis and Christina Leber and Hua Ai and Mark Riedl and Ashwin Ram},
title = {A Case Base Planning Approach for Dialogue Generation in Digital Movie Design},
booktitle = {Proceedings of the 19th International Conference on Case Based Reasoning},
year = {2011},
pages = {452-466},
address = {Greenwich, London, England},
month = {September},
cvsidenote = {50\%},
owner = {riedl},
timestamp = {2011.05.17},
url = {http://www.cc.gatech.edu/~riedl/pubs/iccbr11.pdf},
}
@InProceedings{harrison:ijcai-iml2016,
author = {Harrison, Brent and Banerjee, Siddhartha and Riedl, Mark O.},
title = {Learning from Stories: Using Natural Communication to Train Believable Agents},
booktitle = {Proceedings of the 2016 IJCAI Workshop on Interactive Machine Learning},
year = {2016},
owner = {riedl},
timestamp = {2015.11.21},
url = {http://www.cc.gatech.edu/~riedl/pubs/ijcai-iml16.pdf},
}
@InProceedings{harrison:aamas2018,
author = {Brent Harrison and Upol Ehsan and Riedl, Mark O.},
title = {Guiding Reinforcement Learning Exploration Using Natural Language},
booktitle = {Proceedings of the 2018 International Joint Conference on Autonomous Agents and Multi Agent Systems},
year = {2018},
owner = {riedl},
timestamp = {2017.09.12},
url = {https://arxiv.org/abs/1707.08616},
}
@inproceedings{ehsan2018rationalization,
title={Rationalization: A neural machine translation approach to generating natural language explanations},
author={Ehsan, Upol and Harrison, Brent and Chan, Larry and Riedl, Mark O},
booktitle={Proceedings of the 2018 AAAI/ACM Conference on AI, Ethics, and Society},
pages={81--87},
year={2018},
owner = {riedl},
timestamp = {2017.02.26},
url = {https://arxiv.org/abs/1702.07826},
}
@InProceedings{harrison:int2017,
author = {Harrison, Brent and Purdy, Christopher and Riedl, Mark O.},
title = {Toward Automated Story Generation with Markov Chain Monte Carlo Methods and Deep Neural Networks.},
booktitle = {Proceedings of the 2017 AAAI Workshop on Intelligent Narrative Technologies},
year = {2017},
owner = {riedl},
timestamp = {2017.09.12},
url = {http://www.cc.gatech.edu/~riedl/pubs/int17.pdf},
}
@InProceedings{harrison:aaai-symbiotic2016,
author = {Harrison, Brent and Riedl, Mark},
title = {Towards Learning From Stories: An Approach for Interactive Machine Learning},
booktitle = {Proceedings of the AAAI'16 Workshop on Symbiotic Cognitive Systems},
year = {2016},
owner = {riedl},
timestamp = {2015.10.23},
url = {http://www.cc.gatech.edu/~riedl/pubs/aaai-symbiotic16.pdf},
}
@InProceedings{harrison:aiide2016,
author = {Harrsion, Brent and Riedl, Mark O},
title = {Learning From Stories: Using Crowdsourced Narratives to Train Virtual Agents},
booktitle = {Proceedings of the 2016 AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment},
year = {2016},
owner = {riedl},
timestamp = {2016.06.08},
url = {http://www.cc.gatech.edu/~riedl/pubs/harrison-aiide16.pdf},
}
@InProceedings{hartsook:cig2011,
Title = {Toward Supporting Storytellers with Procedurally Generated Game Worlds},
Author = {Hartsook, Ken and Zook, Alexander and Das, Sauvik and Riedl, Mark},
Booktitle = {Proceedings of the 2011 IEEE Conference on Computational Intelligence in Games},
Year = {2011},
Address = {Seoul, South Korea},
Month = {August},
Pages = {297-304},
Cvnote = {Invited to be included as a chapter in a textbook on Procedural Content Generation, edited by Togelius et al., 2013.},
Cvsidenote = {60\%},
Owner = {riedl},
Timestamp = {2011.06.10}
}
@InProceedings{hodhod:aiide-exag2014,
author = {Hodhod, Rania and Huet, Marc and Riedl, Mark O.},
title = {Toward Generating 3D Games with the Help of Commonsense Knowledge and the Crowd},
booktitle = {Proceedings of the AAAI Workshop on Experimental {AI} in Games},
year = {2014},
owner = {riedl},
timestamp = {2014.07.15},
url = {http://www.cc.gatech.edu/~riedl/pubs/aiide-exag14.pdf},
}
@Article{krening:tcds2017,
author = {Sam Krening and Brent Harrison and Karen Feigh and Charles Isbell and Riedl, Mark O. and Andrea Thomaz},
title = {Learning from Explanations using Sentiment and Advice in {RL}},
journal = {IEEE Transactions on Cognitive and Developmental Systems},
year = {2017},
owner = {riedl},
timestamp = {2017.02.03},
url = {http://www.cc.gatech.edu/~riedl/pubs/tcds16.pdf},
}
@InProceedings{vanlent:aiide2005,
Title = {Increasing Replayability with Deliberative and Reactive Planning},
Author = {Michael van Lent and Riedl, Mark O. and Paul Carpenter and Ryan McAlinden and Paul Brobst},
Booktitle = {Proceedings of the 1st Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE)},
Year = {2005},
Address = {Maria Del Rey, California},
Month = {June},
Pages = {135-140},
Cvsidenote = {50\%}
}
@PhdThesis{li:dissertation2014,
author = {Li, Boyang},
title = {Learning Knowledge to Support Domain-Independent Narrative Intelligence},
school = {Georgia Institute of Technology},
year = {2014},
owner = {riedl},
timestamp = {2015.09.29},
url = {http://www.cc.gatech.edu/~riedl/pubs/li-thesis.pdf},
}
@InProceedings{li:aiide-dc2012,
Title = {Narrative Intelligence Without (Domain) Boundaries},
Author = {Boyang Li},
Booktitle = {Proceedings of the 8th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment Doctoral Consortium},
Year = {2012},
Month = {October},
Owner = {riedl},
Timestamp = {2013.04.21}
}
@InProceedings{li:hcomp2012,
author = {Li, Boyang and Appling, D. Scott and Lee-Urban, Stephen and Riedl, Mark O.},
title = {Learning Sociocultural Knowledge via Crowdsourced Examples},
booktitle = {Proceedings of the 4th Workshop on Human Computation},
year = {2012},
address = {Toronto, Canada},
month = {July},
owner = {riedl},
timestamp = {2012.04.02},
url = {http://www.cc.gatech.edu/~riedl/pubs/hcomp12.pdf},
}