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cassidyjames
changed the title
•Tutorial Section (Have users get familiar with controls) •Difficulty Level (Easy, Medium, Hard) •TImer •Level Selection •Reward System (Get a star for completing a level in a certain time) •Item Pick up (equivalent to picking up gold coins in mario) •Story/Lore (Why should the users care about continuing with the game) •Colorful/Fun background (rather than just a blank creme colored screen)
Game design ideas
Jan 17, 2025
@05ryder I edited this to put the items into the description, but we should probably make a separate issue for each of these so they can be individually discussed. :)
@05ryder I edited this to put the items into the description, but we should probably make a separate issue for each of these so they can be individually discussed. :)
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