From 89ffba8bf6bc5c90ec984e8c23e003b9ec6ea05a Mon Sep 17 00:00:00 2001 From: DAIKI Date: Sat, 13 Jul 2024 15:23:54 +0900 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index fe93202..5a68902 100644 --- a/README.md +++ b/README.md @@ -4,9 +4,9 @@ Change controller input from Unity(InputSystem) to Steam(InputAction). You can g This package is useful if you want to use the InputSystem but partially use SteamInput. For example, you can generate button information to pass to `SteamInput.GetGlyphPNGForActionOrigin()`. -![image](https://github.com/eviltwo/UnitySteamInputAdapter/assets/7721151/73e78a15-4096-4467-8a72-d89027b821fb) +Check out [InputGlyphs](https://github.com/eviltwo/InputGlyphs) that use this package! -Please note that we have not tested this with all controllers. Xbox controllers and PS5 controllers have been tested. +![image](https://github.com/eviltwo/UnitySteamInputAdapter/assets/7721151/73e78a15-4096-4467-8a72-d89027b821fb) # Require packages - InputSystem (Unity)