32x: rewrite reg handling 32x: pwm, support l/r channel mapping 32x: pwm, fix init value for the interrupt counter 32x: savestate handling, update lib 32x: sh2 should read rom via md mapper (if any) 32x: add framebuffer mirror to sh2 memory map 32x: add z80 delays when accessing sh2 side 32x: add debug mem view 32x: when mdVdp is set as H32, stretch to H40 to match s32x 32x: fix RLE, draw all pixels 32x: fix direct color mode in NTSC V28 32x: fbcr, int_mask write fixes, improve handling of illegal insts 32x: only check FM bit on reads when assertions are enabled helios: migrate Size enum to use ints sh2: fix sci protocol + fix for mars check sci sh2: drc fix trapa, trapa is a branch instruction sh2: fix sci for mars check, add test sh2: run DmaC when polling is active sh2: let illegal inst exception propagate sh2: handle word-writes to CCR sh2: warn on overlapping interrupts sh2: dma autoReq shouldn't stop a dma dreq in progress sh2: fix bugs on polling, activation
- default to DRC, cacheOn
- does not require official bioses, uses homebrew
- lots of other changes, some games are playable
- (pre-drc branch)
- 32x: fix bug on address masking
- 32x: fix sh reg handling
- 32x: fix NTSC_H40_V30 mode
- 32x: sh2 prefetch fixes, sh2 timing fixes, enable FM
- 32x: tweak sh2 cycles
- sh2: fix ADDC, rewrite a few insts
- sh2: only autoclear one type of interrupts
- 32x: add support for unofficial bioses
- 32x: fix dirty block detection, perf tweak
- 32x: fix bug on address masking
- 32x: fix NTSC_H40_V30 mode
- 32x: fix sh reg handling
- 32x: new Sh2 prefetcher
- sh2: add objectweb asm library, initial drc code
- sh2: fix SLEEP, should not increment PC
- sh2: fix MOVWI, MOVLI when in a delayed branch
- sh2: fix ADDC
- sh2: fix STSMPR cycles
- sh2: only autoclear one type of interrupts
- implement sh2 cache
- add FM, RV bit handling
- fix joypad detection
- more stuff working, lots broken still
- first public release, not much working yet!