-
Notifications
You must be signed in to change notification settings - Fork 9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Zone texture colors can't be controlled #52
Comments
Lets wait for fixing this, because there are some upcoming upstream changes in terrain blending, which might probably brake any fix again. I also don't see it as that much of a deal to be honest. |
Hopefully a solution does not need to interfere with upstream. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
All zone textures use a simple blend mode to be displayed over the terrain texture.
It is impossible to control the final color in the game, tinting all zone textures with the green background.
Screenshot from game rendering and the actually desired colors:
The text was updated successfully, but these errors were encountered: