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New Way To Display Three Main Forces #63

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ghost opened this issue Nov 27, 2014 · 2 comments
Open

New Way To Display Three Main Forces #63

ghost opened this issue Nov 27, 2014 · 2 comments

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@ghost
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ghost commented Nov 27, 2014

While working on a superficial help section for the website I needed to break things down to the most basic elements you need to control in TOL. To me those are:

Health
Impulse
Energy

I know I'm a genius.
The thing I'm after is a way to display them in the three most important places:

HUD
GUI
In Game

The most obvious thing to do here is to color code health with the teamcolor, use white for energy and magenta for impulse.

This is how I see them being treated in the game:

ingame

hud

gui

@poVoq
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poVoq commented Nov 28, 2014

That seems like an good idea, now we only need an intuitive way to show disc-locks and that damage dealt to the opponent recharges your health (AFAIK) and most things should be much more obvious.

@ghost
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ghost commented Dec 6, 2014

Here is an updated version of the GUI with icons for the three forces.
Also the Impulse now has a "loading" state around the edges.

screenshot3

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