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button_panel.h
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/*********************************************************************************
ButtonPanel class
Build easily default buttons with different functionalities
@author: fenix
@email: franchuti688@gmail.com
GNU GENERAL PUBLIC LICENSE
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 1, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston MA 02110-1301 USA.
*********************************************************************************/
#ifndef _button_panel_
#define _button_panel_
#include "base/button.h"
#include "shapes/rectangle.h"
#include "shapes/circle.h"
#include "shapes/triangle.h"
enum On_Figure{ON_TRIAN, ON_RECT, ON_CIRC, ON_FREE, ON_FREE_RANDOM, ON_CLEAR, ERROR};
class ButtonPanel: public Button
{
public:
//Constructors and destructor//
ButtonPanel();
virtual ~ButtonPanel();
//Graphics functions
void draw();
void OnTouch(tsPoint_t pos);
void OnDraw();
void OnDrawFree(tsPoint_t pos);
private:
//variables
uint16_t width, height;
Colors color_free_random;
On_Figure on_figure;
//Type buttons
Button *trian, *circ, *rect,
*free, *free_random, *clear;
};
#endif