-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsigmaPatch.del
80 lines (73 loc) · 1.96 KB
/
sigmaPatch.del
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
rule : "Sigma Patch Pt1"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (IsButtonHeld(EventPlayer(), Button.Interact))
{
Wait(0.19, WaitBehavior.IgnoreCondition);
PressButton(EventPlayer(), Button.SecondaryFire);
SetSecondaryFireEnabled(EventPlayer(), false);
}
rule : "Sigma Patch Pt2"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (IsUsingAbility1())
{
Wait(0.19, WaitBehavior.IgnoreCondition);
PressButton(EventPlayer(), Button.SecondaryFire);
SetSecondaryFireEnabled(EventPlayer(), false);
}
rule : "Sigma Patch Pt3"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (!IsUsingAbility1())
{
SetSecondaryFireEnabled(EventPlayer(), true);
}
rule : "Sigma Patch Pt4"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (IsUsingAbility2())
{
Wait(0.19, WaitBehavior.IgnoreCondition);
PressButton(EventPlayer(), Button.SecondaryFire);
SetSecondaryFireEnabled(EventPlayer(), false);
}
rule : "Sigma Patch Pt5"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (!IsUsingAbility2())
{
SetSecondaryFireEnabled(EventPlayer(), true);
}
rule : "Sigma Patch Pt6"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (IsFiringPrimary())
{
Wait(0.19, WaitBehavior.IgnoreCondition);
PressButton(EventPlayer(), Button.SecondaryFire);
SetSecondaryFireEnabled(EventPlayer(), false);
}
rule : "Sigma Patch Pt7"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (!IsFiringPrimary())
{
SetSecondaryFireEnabled(EventPlayer(), true);
}
rule : "Sigma Patch Pt8"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (IsUsingUltimate())
{
Wait(0.19, WaitBehavior.IgnoreCondition);
PressButton(EventPlayer(), Button.SecondaryFire);
SetSecondaryFireEnabled(EventPlayer(), false);
}
rule : "Sigma Patch Pt9"
Event.OngoingPlayer
if (HeroOf(EventPlayer()) == Hero.Sigma)
if (!IsUsingUltimate())
{
SetSecondaryFireEnabled(EventPlayer(), true);
}