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audio.ps1
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<#
function: 定义并添加音量控制API
参考文章
1. [powershell脚本设置电脑音量](https://blog.csdn.net/yolo3/article/details/81118320)
2. [PowerShell 技能连载 - 控制音量(静音和音量)](https://blog.vichamp.com/2017/08/23/controlling-audio-mute-and-volume/)
#>
function InitAudioAPI {
$TypeDefinition = @"
using System;
using System.Runtime.InteropServices;
namespace Sound
{
[Guid("5CDF2C82-841E-4546-9722-0CF74078229A"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IAudioEndpointVolume
{
// f(), g(), ... are unused COM method slots. Define these if you care
int f(); int g(); int h(); int i();
int SetMasterVolumeLevelScalar(float fLevel, System.Guid pguidEventContext);
int j();
int GetMasterVolumeLevelScalar(out float pfLevel);
int k(); int l(); int m(); int n();
int SetMute([MarshalAs(UnmanagedType.Bool)] bool bMute, System.Guid pguidEventContext);
int GetMute(out bool pbMute);
}
[Guid("D666063F-1587-4E43-81F1-B948E807363F"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IMMDevice
{
int Activate(ref System.Guid id, int clsCtx, int activationParams, out IAudioEndpointVolume aev);
}
[Guid("A95664D2-9614-4F35-A746-DE8DB63617E6"), InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
interface IMMDeviceEnumerator
{
int f(); // Unused
int GetDefaultAudioEndpoint(int dataFlow, int role, out IMMDevice endpoint);
}
[ComImport, Guid("BCDE0395-E52F-467C-8E3D-C4579291692E")] class MMDeviceEnumeratorComObject { }
public class Audio
{
static IAudioEndpointVolume Vol()
{
IMMDeviceEnumerator enumerator = new MMDeviceEnumeratorComObject() as IMMDeviceEnumerator;
IMMDevice dev = null;
Marshal.ThrowExceptionForHR(enumerator.GetDefaultAudioEndpoint(/*eRender*/ 0, /*eMultimedia*/ 1, out dev));
IAudioEndpointVolume epv = null;
Guid epvid = typeof(IAudioEndpointVolume).GUID;
Marshal.ThrowExceptionForHR(dev.Activate(ref epvid, /*CLSCTX_ALL*/ 23, 0, out epv));
return epv;
}
public static float Volume
{
get {
float v = -1;
Marshal.ThrowExceptionForHR(Vol().GetMasterVolumeLevelScalar(out v));
return v;
}
set {
Marshal.ThrowExceptionForHR(Vol().SetMasterVolumeLevelScalar(value, System.Guid.Empty));
}
}
public static bool Mute
{
get {
bool mute;
Marshal.ThrowExceptionForHR(Vol().GetMute(out mute));
return mute;
}
set {
Marshal.ThrowExceptionForHR(Vol().SetMute(value, System.Guid.Empty));
}
}
}
}
"@;
Add-Type $TypeDefinition;
}
InitAudioAPI;
<#
function: 设置音量值, 范围1-100
#>
function GetVolume {
## 格式化输出数值, 不输出小数点后面的部分.
'{0:n0}' -f ([Sound.Audio]::Volume * 100);
}
<#
function: 设置音量值, 范围1-100
#>
function SetVolume {
param
(
[Parameter(Mandatory = $true, Position = 0)] [int] $SndVol
)
[Sound.Audio]::Volume = ($SndVol/100);
}
<#
function: 静音操作
#>
function Mute {
## $TypeDefinition = (GetAudioAPIType)
[Sound.Audio]::Mute = $true
}
<#
function: 解除静音
#>
function UnMute {
[Sound.Audio]::Mute = $false
}