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strategyUI.py
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#!/usr/bin/python
class StrategyScreen(object):
def __init__(self, player, ui, economy):
self.gameRound = 0
self.ownedTerritory = 1
self.player = player
self.ui = ui
self.economy = economy
def __repr__(self):
return "Round %d for Player %s. Currently owns %d regions, %d buildings and %d soldiers"%(self.gameRound,
self.player.name, self.ownedTerritory, len(self.player.buildings), len(self.player.army))
def show(self):
while (true):
print str(self)
ui.menu({"Buildings" : self.listBuildings, "Soldiers" : self.listSoldiers,
"Buy new building" : self.buyBuilding, "Hire new soldier" : self.buySoldier,
"Train soldiers" : self.trainSoldiers
})
def listBuildings(self):
for sBuilding in self.player.buildings:
print str(sBuilding)
def listSoldiers(self):
for sBuilding in self.player.army:
print str(sBuilding)
def buyBuilding(self):
for sBuilding in []:
print str(sBuilding)
def buySoldier(self):
for sBuilding in self.player.army:
print str(sBuilding)