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When the addon is imported, the progress bar for the reimportation is inside the success dialog:
When the dialog is closed, the get_window of the progress dialog returns null propably because it was destroyed. That causes the get_last_exclusive_window to return null.
Tested with a build from master and I'm not able to reproduce the error.
I still the progress bar inside the confirmation popup but it does not crash anymore.
Tested versions
Godot v4.4.beta2
System information
Godot v4.4.beta2 - Windows 11 (build 22631) - Multi-window, 3 monitors - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 32.0.15.6614) - AMD Ryzen 5 3600 6-Core Processor (12 threads)
Issue description
Crash if delete addons after download, tested with multiple addons all the same.
Steps to reproduce
20250201-1449-23.1185138.mp4
Minimal reproduction project (MRP)
n/a
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