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Hi 👋, Context: I need to read data from a local SQLight database. First I tried to use JS libraries but couldn't make them works, so I decided to use the the sqlite godot library addon. Then, I made a GDscript with a generic function taking a query as paramater, that will just send it the sqlite library and returning the result. Then, I created a SQLManager which is TS class that will call the GDscript function with the Issue: When I am doing a query, the sqlite function returns me an
Do you know why it is happenning ? It is because i am asking too much resources in the "js realm" ? |
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Replies: 2 comments 5 replies
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Shortly, yes. The current implementation uses a limited size of ringbuffer to exchange Variant between gc thread and main thread to deallocate. I'll improve it right away. For now, is it possible to read the row one by one from the sqlite addon before this issue get fixed? |
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I've requested a new build at GodotJS-Build: Godot4.3_GodotJS0.9.9f1_bundle with a fix for this issue (commit 441fb61). |
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I've requested a new build at GodotJS-Build: Godot4.3_GodotJS0.9.9f1_bundle with a fix for this issue (commit 441fb61).